You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
126 lines
5.1 KiB
CMake
126 lines
5.1 KiB
CMake
#
|
|
# Copyright (c) Contributors to the Open 3D Engine Project.
|
|
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
#
|
|
# SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
#
|
|
#
|
|
|
|
set(FILES
|
|
Source/Ai/NavigationSystemComponent.h
|
|
Source/Ai/NavigationSystemComponent.cpp
|
|
Source/Audio/AudioAreaEnvironmentComponent.h
|
|
Source/Audio/AudioAreaEnvironmentComponent.cpp
|
|
Source/Audio/AudioEnvironmentComponent.h
|
|
Source/Audio/AudioEnvironmentComponent.cpp
|
|
Source/Audio/AudioListenerComponent.h
|
|
Source/Audio/AudioListenerComponent.cpp
|
|
Source/Audio/AudioMultiPositionComponent.h
|
|
Source/Audio/AudioMultiPositionComponent.cpp
|
|
Source/Audio/AudioPreloadComponent.h
|
|
Source/Audio/AudioPreloadComponent.cpp
|
|
Source/Audio/AudioProxyComponent.h
|
|
Source/Audio/AudioProxyComponent.cpp
|
|
Source/Audio/AudioRtpcComponent.h
|
|
Source/Audio/AudioRtpcComponent.cpp
|
|
Source/Audio/AudioSwitchComponent.h
|
|
Source/Audio/AudioSwitchComponent.cpp
|
|
Source/Audio/AudioSystemComponent.h
|
|
Source/Audio/AudioSystemComponent.cpp
|
|
Source/Audio/AudioTriggerComponent.h
|
|
Source/Audio/AudioTriggerComponent.cpp
|
|
Source/Asset/AssetSystemDebugComponent.h
|
|
Source/Asset/AssetSystemDebugComponent.cpp
|
|
Source/Bundling/BundlingSystemComponent.h
|
|
Source/Bundling/BundlingSystemComponent.cpp
|
|
Source/Events/ReflectScriptableEvents.h
|
|
Source/Events/ReflectScriptableEvents.cpp
|
|
Source/Geometry/GeometrySystemComponent.h
|
|
Source/Geometry/GeometrySystemComponent.cpp
|
|
Source/Rendering/EntityDebugDisplayComponent.h
|
|
Source/Rendering/EntityDebugDisplayComponent.cpp
|
|
Source/Scripting/LookAtComponent.h
|
|
Source/Scripting/LookAtComponent.cpp
|
|
Source/Scripting/RandomTimedSpawnerComponent.cpp
|
|
Source/Scripting/RandomTimedSpawnerComponent.h
|
|
Source/Scripting/SimpleStateComponent.h
|
|
Source/Scripting/SimpleStateComponent.cpp
|
|
Source/Scripting/TagComponent.h
|
|
Source/Scripting/TagComponent.cpp
|
|
Source/Shape/ShapeDisplay.h
|
|
Source/Shape/ShapeComponent.cpp
|
|
Source/Shape/SphereShape.h
|
|
Source/Shape/SphereShape.cpp
|
|
Source/Shape/SphereShapeComponent.h
|
|
Source/Shape/SphereShapeComponent.cpp
|
|
Source/Shape/AxisAlignedBoxShape.h
|
|
Source/Shape/AxisAlignedBoxShape.cpp
|
|
Source/Shape/AxisAlignedBoxShapeComponent.h
|
|
Source/Shape/AxisAlignedBoxShapeComponent.cpp
|
|
Source/Shape/BoxShape.h
|
|
Source/Shape/BoxShape.cpp
|
|
Source/Shape/BoxShapeComponent.h
|
|
Source/Shape/BoxShapeComponent.cpp
|
|
Source/Shape/CylinderShape.h
|
|
Source/Shape/CylinderShape.cpp
|
|
Source/Shape/CylinderShapeComponent.h
|
|
Source/Shape/CylinderShapeComponent.cpp
|
|
Source/Shape/CapsuleShape.h
|
|
Source/Shape/CapsuleShape.cpp
|
|
Source/Shape/CapsuleShapeComponent.h
|
|
Source/Shape/CapsuleShapeComponent.cpp
|
|
Source/Shape/DiskShape.h
|
|
Source/Shape/DiskShape.cpp
|
|
Source/Shape/DiskShapeComponent.h
|
|
Source/Shape/DiskShapeComponent.cpp
|
|
Source/Shape/CompoundShapeComponent.h
|
|
Source/Shape/CompoundShapeComponent.cpp
|
|
Source/Shape/QuadShape.h
|
|
Source/Shape/QuadShape.cpp
|
|
Source/Shape/QuadShapeComponent.h
|
|
Source/Shape/QuadShapeComponent.cpp
|
|
Source/Shape/SplineComponent.h
|
|
Source/Shape/SplineComponent.cpp
|
|
Source/Shape/PolygonPrismShape.h
|
|
Source/Shape/PolygonPrismShape.cpp
|
|
Source/Shape/PolygonPrismShapeComponent.h
|
|
Source/Shape/PolygonPrismShapeComponent.cpp
|
|
Source/Shape/TubeShapeComponent.h
|
|
Source/Shape/TubeShapeComponent.cpp
|
|
Source/Shape/ReferenceShapeComponent.h
|
|
Source/Shape/ReferenceShapeComponent.cpp
|
|
Source/Shape/ShapeComponentConverters.h
|
|
Source/Shape/ShapeComponentConverters.cpp
|
|
Source/Shape/ShapeComponentConverters.inl
|
|
Source/Shape/ShapeGeometryUtil.h
|
|
Source/Shape/ShapeGeometryUtil.cpp
|
|
Source/Unhandled/Other/AudioAssetTypeInfo.cpp
|
|
Source/Unhandled/Other/AudioAssetTypeInfo.h
|
|
Source/Unhandled/Other/CharacterPhysicsAssetTypeInfo.cpp
|
|
Source/Unhandled/Other/CharacterPhysicsAssetTypeInfo.h
|
|
Source/Unhandled/Other/EntityPrototypeLibraryAssetTypeInfo.cpp
|
|
Source/Unhandled/Other/EntityPrototypeLibraryAssetTypeInfo.h
|
|
Source/Unhandled/Other/GameTokenAssetTypeInfo.cpp
|
|
Source/Unhandled/Other/GameTokenAssetTypeInfo.h
|
|
Source/Unhandled/Other/GroupAssetTypeInfo.cpp
|
|
Source/Unhandled/Other/GroupAssetTypeInfo.h
|
|
Source/Unhandled/Other/PrefabsLibraryAssetTypeInfo.cpp
|
|
Source/Unhandled/Other/PrefabsLibraryAssetTypeInfo.h
|
|
Source/Unhandled/Texture/SubstanceAssetTypeInfo.cpp
|
|
Source/Unhandled/Texture/SubstanceAssetTypeInfo.h
|
|
Source/Unhandled/Texture/TextureAssetTypeInfo.cpp
|
|
Source/Unhandled/Texture/TextureAssetTypeInfo.h
|
|
Source/Unhandled/Hidden/TextureMipmapAssetTypeInfo.cpp
|
|
Source/Unhandled/Hidden/TextureMipmapAssetTypeInfo.h
|
|
Source/Unhandled/UI/EntityIconAssetTypeInfo.cpp
|
|
Source/Unhandled/UI/EntityIconAssetTypeInfo.h
|
|
Source/Unhandled/UI/FontAssetTypeInfo.cpp
|
|
Source/Unhandled/UI/FontAssetTypeInfo.h
|
|
Source/Unhandled/UI/UICanvasAssetTypeInfo.cpp
|
|
Source/Unhandled/UI/UICanvasAssetTypeInfo.h
|
|
)
|
|
|
|
set(SKIP_UNITY_BUILD_INCLUSION_FILES
|
|
Source/Shape/ShapeComponent.cpp
|
|
)
|