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o3de/Gems/LmbrCentral/Code/Source/Shape/ShapeComponentConverters.h

32 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Serialization/SerializeContext.h>
namespace LmbrCentral
{
namespace ClassConverters
{
/// Common convert function to move shape config to shape type.
template <typename Shape, typename ShapeConfig>
bool UpgradeShapeComponentConfigToShape(
AZ::u32 version, const char* shapeName, AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
/// ShapeComponent converters
bool UpgradeBoxShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
bool UpgradeSphereShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
bool UpgradeCapsuleShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
bool UpgradeCylinderShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
} // namespace ClassConverters
} // namespace LmbrCentral
#include "ShapeComponentConverters.inl"