/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include namespace LmbrCentral { namespace ClassConverters { /// Common convert function to move shape config to shape type. template bool UpgradeShapeComponentConfigToShape( AZ::u32 version, const char* shapeName, AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement); /// ShapeComponent converters bool UpgradeBoxShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement); bool UpgradeSphereShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement); bool UpgradeCapsuleShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement); bool UpgradeCylinderShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement); } // namespace ClassConverters } // namespace LmbrCentral #include "ShapeComponentConverters.inl"