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o3de/Gems/Atom/Feature/Common/Assets/Materials/Special/ShadowCatcher.shader

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{
"Source": "./ShadowCatcher.azsl",
"DepthStencilState": {
"Depth": {
"Enable": true,
"CompareFunc": "GreaterEqual",
"WriteMask": "Zero"
}
},
"RasterState": { "CullMode": "None" },
"BlendState": {
"Enable": true,
"BlendSource": "AlphaSource",
"BlendDest": "AlphaSourceInverse",
"BlendOp": "Add"
},
"ProgramSettings" :
{
"EntryPoints":
[
{
"name": "ShadowCatcherVS",
"type" : "Vertex"
},
{
"name": "ShadowCatcherPS",
"type" : "Fragment"
}
]
},
"DrawList": "transparent"
}