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o3de/Gems/Atom/Feature/Common/Assets/Materials
rgba16f 67689d48cc
Add precise keyword to the depth and forward pass shaders. (#6536)
* Add precise keyword to the depth and forward pass shaders. Make sure metal shader pipeline passes the invariant along

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Update with VickyAtAZ's feedback, split the preserve invariance into a separate string

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Fix attribute comment alignment in the shaders

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
4 years ago
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OcclusionCullingPlane Added occlusion culling plane visualization 5 years ago
Presets Modified Color Swatch Fix (#6137) 4 years ago
ReflectionProbe Updated MaterialTypeSourceData to force users to move the "version" indicator to the new location at the top level of the json document. 4 years ago
Special Atom/mriegger/normaloffsetbias (#4841) 4 years ago
Types Add precise keyword to the depth and forward pass shaders. (#6536) 4 years ago
basic_grey.material Moving thumbnail assets to AtomLyIntegration 5 years ago