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o3de/Code/Framework/AzFramework/AzFramework/Entity
Esteban Papp c3f035c4e3 Removes AssetMemoryAnalyzer that relies on the MemoryDrillerBus
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
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BehaviorEntity.cpp Squashed commit of Procedural Prefab work (#4481) 4 years ago
BehaviorEntity.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EntityContext.cpp Removes AssetMemoryAnalyzer that relies on the MemoryDrillerBus 4 years ago
EntityContext.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
EntityContextBus.h Refactor budget definitions as named functions instead of template specializations 4 years ago
EntityDebugDisplayBus.h Addressed feedback from previous PR plus some cleanup 4 years ago
EntityOwnershipService.h Add AZ_BUDGET_DEFINE/AZ_BUDGET_DECLARE and remove driller 4 years ago
EntityOwnershipServiceBus.h Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
GameEntityContextBus.h Enable destroying game entities spawned with a spawnable 4 years ago
GameEntityContextComponent.cpp Added comments and changed some function names 4 years ago
GameEntityContextComponent.h Merge branch 'development' into Prefab/DestroyGameEntitySupport 4 years ago
PrefabEntityOwnershipService.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
PrefabEntityOwnershipService.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SliceEntityOwnershipService.cpp Removes AssetMemoryAnalyzer that relies on the MemoryDrillerBus 4 years ago
SliceEntityOwnershipService.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SliceEntityOwnershipServiceBus.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SliceGameEntityOwnershipService.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SliceGameEntityOwnershipService.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SliceGameEntityOwnershipServiceBus.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago