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o3de/Gems/Atom/Feature/Common/Assets/Materials
Tommy Walton 2dd00e2983
Move wrinkle mask data out of default object srg (#4578)
* Refactored depth, shadow, and motion vector shaders to support custom object srgs. Added a new skin object srg and moved wrinklemask data out of the default object srg. Added a new minimal morph target asset for testing wrinkle masks to AutomatedTesting.

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Fix copyright header

Signed-off-by: Tommy Walton <waltont@amazon.com>
4 years ago
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OcclusionCullingPlane Added occlusion culling plane visualization 5 years ago
Presets Add newlines to the end of all files 5 years ago
ReflectionProbe Updated unit tests to work with the new convention for property name vs property ID. 4 years ago
Special Updated unit tests to work with the new convention for property name vs property ID. 4 years ago
Types Move wrinkle mask data out of default object srg (#4578) 4 years ago
basic_grey.material Moving thumbnail assets to AtomLyIntegration 5 years ago