Files
o3de/Gems/LyShine/Code/Source/Animation/TrackEventTrack.h
T
Artur K 45b2336dce Legacy cleanup (#3383)
* WIP - small legacy cleanup

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More cleanups + build fixes

Use AZstd instead of std types in a few places.
Remove m_nameTable.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Legacy code cleanups

Remove unused methods using legacy functionality

* EditorViewportWidget::AdjustObjectPosition
* DisplayContext - remove `renderer` pointer
* DisplayContext - log errors when functions using `renderer` are called
* CTrackGizmo::DrawAxis - log errors when function uses `renderer`.
* Legacy CCamera - remove Project, Unproject and CalcScreenBounds
* Remove all unused methods from Cry_GeoDistance.h/Cry_GeoIntersect.h
* Remove Lineseg_Triangle from Cry_GeoOverlap.h
* IEntityRenderState.h - remove unused types
* SMeshColor remove Lerp method and associated constructor.
* IMaterial.h - remove unused types and a few methods
* IRenderMesh.h - remove a few unused methods and use int8 instead of
byte
* IRender.h - remove almost all of the contents
* IShader.h - remove unused types and a few methods
* IStatObj.h - remove unused types and a few methods
* SSystemGlobalEnvironment - remove `renderer` pointer
* IRenderGraph - remove 2 unused methods
* physinterface.h - remove almost all of the contents
* CXmlUtils no longer inherits ISystemEventListener
* CXmlNode no longer has custom new/delete
* Remove IRenderer from some test mocks.

Removed files:
* CryName.h
* Cry_MatrixDiag.h
* Cry_XOptimise.h
* HeapAllocator.h
* IRendererMock.h
* PoolAllocator.h

Things to consider:
* Remove GetMemoryUsage & friends.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Apply review suggestions

IMovieSystem.h - remove unused includes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Move unreachable code to `#if 0` block

This is hopefully temporary measure until the original functionality is
re-implemented

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix bad merge I messed up.

Fix bad merge I messed up, by re-removing FrameProfiler.h from crycommon_files.cmake (this was removed in an earlier commit this morning: https://github.com/o3de/o3de/pull/3394).

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Update Code/Framework/AzCore/AzCore/std/string/string_view.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* implement review suggestion

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* following review, using LYSHINE_ATOM_TODO to guard

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove commented out include

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* EditorViewportWidget.cpp: Convert commented out code to  guarded one

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: bosnichd <bosnichd@amazon.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-08-25 15:04:38 -06:00

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <LyShine/Animation/IUiAnimation.h>
#include "CryCommon/StlUtils.h"
#include "AnimTrack.h"
#include "AnimKey.h"
class CUiAnimStringTable
: public IUiAnimStringTable
{
public:
AZ_CLASS_ALLOCATOR(CUiAnimStringTable, AZ::SystemAllocator, 0);
AZ_RTTI(CUiAnimStringTable, "{4640F535-0417-4BE6-A856-80A2C7D9E885}", IUiAnimStringTable);
CUiAnimStringTable();
~CUiAnimStringTable();
const char* Add(const char* p) override;
//////////////////////////////////////////////////////////////////////////
// for intrusive_ptr support
void add_ref() override;
void release() override;
//////////////////////////////////////////////////////////////////////////
static void Reflect([[maybe_unused]] AZ::SerializeContext* serializeContext) {}
private:
struct Page
{
Page* pPrev;
char mem[512 - sizeof(Page*)];
};
typedef std::unordered_map<const char*, const char*, stl::hash_string<const char*>, stl::equality_string<const char*> > TableMap;
private:
CUiAnimStringTable(const CUiAnimStringTable&);
CUiAnimStringTable& operator = (const CUiAnimStringTable&);
private:
int m_refCount;
Page* m_pLastPage;
char* m_pEnd;
TableMap m_table;
};
class CUiTrackEventTrack
: public TUiAnimTrack<IEventKey>
{
public:
AZ_CLASS_ALLOCATOR(CUiTrackEventTrack, AZ::SystemAllocator, 0);
AZ_RTTI(CUiTrackEventTrack, "{18AB327E-02EA-43D9-BA3B-FB93B6C15837}", IUiAnimTrack);
explicit CUiTrackEventTrack(IUiAnimStringTable* pStrings);
CUiTrackEventTrack(); // default constr needed for AZ Serialization
//////////////////////////////////////////////////////////////////////////
// Overrides of IAnimTrack.
//////////////////////////////////////////////////////////////////////////
void GetKeyInfo(int key, const char*& description, float& duration);
void SerializeKey(IEventKey& key, XmlNodeRef& keyNode, bool bLoading);
void SetKey(int index, IKey* key);
void InitPostLoad(IUiAnimSequence* sequence) override;
static void Reflect(AZ::SerializeContext* serializeContext);
private:
AZStd::intrusive_ptr<IUiAnimStringTable> m_pStrings;
};