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o3de/Gems/Atom/RPI/Code/Source/RPI.Public/Shader
Santora 00062430a2 Updated the usage of ShaderReloadDebugTracker to include the address of the object. This is necessary for debugging where multiple assets may be reloading at the same time. Also added a Printf function for generic messages at the current indent level.
This is specifically in support of:
ATOM-14613 Baseviewer MatertialHotReloadTest fails to change the color after turning blending on and off
ATOM-15728 Shader Hot Reload Fails in Debug Build
5 years ago
..
Metrics Initial commit 5 years ago
Shader.cpp Updated the usage of ShaderReloadDebugTracker to include the address of the object. This is necessary for debugging where multiple assets may be reloading at the same time. Also added a Printf function for generic messages at the current indent level. 5 years ago
Shader2.cpp [ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System (#749) 5 years ago
ShaderReloadDebugTracker.cpp Initial commit 5 years ago
ShaderResourceGroup.cpp [ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System (#749) 5 years ago
ShaderResourceGroupPool.cpp Initial commit 5 years ago
ShaderSystem.cpp [ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System (#749) 5 years ago
ShaderVariant.cpp Initial commit 5 years ago
ShaderVariant2.cpp [ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System (#749) 5 years ago
ShaderVariantAsyncLoader.cpp [ATOM-15600] Fix cpu over usage when loading shader variant assets. (#1014) 5 years ago