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o3de/Code/Tools/SceneAPI/SceneUI/RowWidgets/TransformRowHandler.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

59 lines
2.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/Math/Transform.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include <SceneAPI/SceneUI/RowWidgets/TransformRowWidget.h>
#endif
class QWidget;
namespace AZ
{
namespace SceneAPI
{
namespace SceneUI
{
class TranformRowHandler
: public QObject
, public AzToolsFramework::PropertyHandler<AZ::Transform, TransformRowWidget>
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR_DECL
QWidget* CreateGUI(QWidget* parent) override;
u32 GetHandlerName() const override;
bool AutoDelete() const;
bool IsDefaultHandler() const override;
void ConsumeAttribute(TransformRowWidget* widget, u32 attrib,
AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
void WriteGUIValuesIntoProperty(size_t index, TransformRowWidget* GUI, property_t& instance,
AzToolsFramework::InstanceDataNode* node) override;
bool ReadValuesIntoGUI(size_t index, TransformRowWidget* GUI, const property_t& instance,
AzToolsFramework::InstanceDataNode* node) override;
static void Register();
static void Unregister();
protected:
virtual void ConsumeFilterTypeAttribute(TransformRowWidget* widget,
AzToolsFramework::PropertyAttributeReader* attrValue);
private:
static TranformRowHandler* s_instance;
};
} // namespace SceneUI
} // namespace SceneAPI
} // namespace AZ