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o3de/Code/Tools/AssetProcessor/native/unittests/ConnectionManagerUnitTests.h

48 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CONNECTIONMANAGERUNITTEST_H
#define CONNECTIONMANAGERUNITTEST_H
#if !defined(Q_MOC_RUN)
#include "UnitTestRunner.h"
#endif
class ConnectionManager;
class ConnectionManagerUnitTest
: public UnitTestRun
{
Q_OBJECT
public:
explicit ConnectionManagerUnitTest();
virtual void StartTest() override;
virtual int UnitTestPriority() const override;
virtual ~ConnectionManagerUnitTest();
Q_SIGNALS:
void RunFirstPhaseofUnitTestsForConnectionManager();
void ConnectionRemoved();
void AllConnectionsRemoved();
public Q_SLOTS:
void RunFirstPartOfUnitTestsForConnectionManager();
void RunSecondPartOfUnitTestsForConnectionManager();
void RunThirdPartOfUnitTestsForConnectionManager();
void RunFourthPartOfUnitTestsForConnectionManager();
void ConnectionDeleted(unsigned int connId);
private:
void UpdateConnectionManager();
ConnectionManager* m_connectionManager;
};
#endif // CONNECTIONMANAGERUNITTEST_H