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o3de/Code/Tools/AssetProcessor/native
Esteban Papp 2d2a7f4623
XCode doesnt support files per configuration, using the old method (#3789)
- some warn fixes
- fixed release linking issue

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
..
AssetDatabase Added new index on SourceDependency Table (#3648) 4 years ago
AssetManager Code/Tools 4 years ago
FileProcessor Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
FileServer Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
FileWatcher Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
InternalBuilders Code/Tools 4 years ago
connection Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
resourcecompiler Code/Tools 4 years ago
shadercompiler Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
tests Code/Tools 4 years ago
ui Code/Tools 4 years ago
unittests XCode doesnt support files per configuration, using the old method (#3789) 4 years ago
utilities XCode doesnt support files per configuration, using the old method (#3789) 4 years ago
AssetProcessorBatchBuildTarget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
AssetProcessorBuildTarget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
assetprocessor.h Automated test for scene files with and without python scripts running python incorrectly (#2373) 4 years ago
main_batch.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
main_gui.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago