f648cb1fd8
* Update the FileIOAlias naming to make the cache, project root and engine root paths more clear The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been collapsed to `@projectproductassets@` The alias of `@devroot@` and `@engroot@` has been collapsed to `@engroot@` The alias of `@devassets@` and `@projectroot@` has been collapsed to `@projectroot@` Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated use of devassets and devroot properties in python Those properties now use projectroot and engroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed hardcoded size of 9 for the product asset alias. The ResolvePath function now just appends the @projectproductassets@ alias with the input path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for typos in Hydra python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset cache write errors for Test file creation. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecated alias map to the FileIO System When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated python test scripts to use the projectroot binding Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to devroot and devgame within the codebase The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated <engroot>/AutomatedTesting references to projectroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correct casing in emfxworkspace file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed newly added AppendPathParts function Removed the Path constructors which accepts a PathIterable instance The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed unused parameter warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Undid change to the LexicallyProximate function to set the path result to the base path. It needs to return the *this path if the pathResult is empty Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms). Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Changed the AWSMetricsGemMock to use a temporary for writing test assets Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/" IsAbsolute was not the corect check as the path of "D:" is a relative path. To be absolute according to the Windows the path must have a root directory. i.e "D:/" or "D:\" Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ScriptCanvas Upgrade Tool to output backed up files to the Project User Path instead of the engine root Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed whitespacing issues in Application.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Modified testSeedFolder variable in the SeedBuilderTests to use the @engroot@ alias instead of @projectproductassets@/.. alias when referring to the LmbrCentral Gem source path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to the Project Asset Cache in the PythonTests. Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the FileIO Deprecated Alias test on Windows Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing @projectsourceassets@ alias, as it is only used once. Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath form the SettingsRegistry. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced @projectproductassets@ alias with @products@ Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Rollback changes to the PhysX EditorSystemComponent.cpp The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
340 lines
12 KiB
C++
340 lines
12 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/PlatformIncl.h>
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#include <AzTest/AzTest.h>
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#include <AzCore/IO/Path/Path.h>
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzCore/StringFunc/StringFunc.h>
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#include <AzCore/UnitTest/TestTypes.h>
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#include <AzCore/UserSettings/UserSettingsComponent.h>
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#include <AzFramework/IO/LocalFileIO.h>
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#include <AzFramework/Application/Application.h>
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#include <AudioSystemImpl_wwise.h>
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#include <AudioEngineWwise_Traits_Platform.h>
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#include <Config_wwise.h>
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#include <AK/SoundEngine/Common/AkSoundEngine.h>
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#include <AK/SoundEngine/Common/AkMemoryMgr.h>
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#include <AK/SoundEngine/Common/AkModule.h>
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#include <platform.h>
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#include <Mocks/IConsoleMock.h>
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#include <Mocks/ISystemMock.h>
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using namespace Audio;
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using ::testing::NiceMock;
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namespace UnitTest
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{
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class WwiseTestEnvironment
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: public AZ::Test::ITestEnvironment
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{
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public:
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AZ_TEST_CLASS_ALLOCATOR(WwiseTestEnvironment)
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WwiseTestEnvironment() = default;
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~WwiseTestEnvironment() override = default;
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protected:
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struct MockHolder
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{
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AZ_TEST_CLASS_ALLOCATOR(MockHolder)
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NiceMock<ConsoleMock> m_console;
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NiceMock<SystemMock> m_system;
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};
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void SetupEnvironment() override
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{
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// Create AZ::SystemAllocator
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if (!AZ::AllocatorInstance<AZ::SystemAllocator>::IsReady())
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{
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AZ::AllocatorInstance<AZ::SystemAllocator>::Create();
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}
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// Setup Mocks on a stub environment
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m_mocks = new MockHolder();
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m_stubEnv.pConsole = &m_mocks->m_console;
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m_stubEnv.pSystem = &m_mocks->m_system;
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gEnv = &m_stubEnv;
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// Create AudioImplAllocator (used by Wwise)
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if (!AZ::AllocatorInstance<AudioImplAllocator>::IsReady())
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{
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AudioImplAllocator::Descriptor allocDesc;
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allocDesc.m_allocationRecords = false;
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allocDesc.m_heap.m_numFixedMemoryBlocks = 1;
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allocDesc.m_heap.m_fixedMemoryBlocksByteSize[0] = 8 << 20;
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allocDesc.m_heap.m_fixedMemoryBlocks[0] = AZ::AllocatorInstance<AZ::OSAllocator>::Get().Allocate(allocDesc.m_heap.m_fixedMemoryBlocksByteSize[0], allocDesc.m_heap.m_memoryBlockAlignment);
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AZ::AllocatorInstance<AudioImplAllocator>::Create(allocDesc);
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}
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}
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void TeardownEnvironment() override
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{
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if (AZ::AllocatorInstance<AudioImplAllocator>::IsReady())
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{
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AZ::AllocatorInstance<AudioImplAllocator>::Destroy();
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}
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delete m_mocks;
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m_mocks = nullptr;
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if (AZ::AllocatorInstance<AZ::SystemAllocator>::IsReady())
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{
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AZ::AllocatorInstance<AZ::SystemAllocator>::Destroy();
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}
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}
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private:
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SSystemGlobalEnvironment m_stubEnv;
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MockHolder* m_mocks = nullptr;
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};
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class AudioSystemImplWwiseTests
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: public ::testing::Test
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{
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public:
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AZ_TEST_CLASS_ALLOCATOR(AudioSystemImplWwiseTests)
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protected:
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AudioSystemImplWwiseTests()
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: m_wwiseImpl("")
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{}
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void SetUp() override
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{
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#if !AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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// Init Wwise
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AkMemSettings memSettings;
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AK::MemoryMgr::GetDefaultSettings(memSettings);
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AK::MemoryMgr::Init(&memSettings);
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AkStreamMgrSettings strmSettings;
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AK::StreamMgr::GetDefaultSettings(strmSettings);
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AK::StreamMgr::Create(strmSettings);
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AkInitSettings initSettings;
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AK::SoundEngine::GetDefaultInitSettings(initSettings);
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AkPlatformInitSettings platSettings;
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AK::SoundEngine::GetDefaultPlatformInitSettings(platSettings);
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AK::SoundEngine::Init(&initSettings, &platSettings);
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#endif // !AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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}
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void TearDown() override
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{
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#if !AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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// Term Wwise
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AK::SoundEngine::Term();
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AK::IAkStreamMgr::Get()->Destroy();
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AK::MemoryMgr::Term();
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#endif // !AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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}
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CAudioSystemImpl_wwise m_wwiseImpl;
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};
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#if AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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TEST_F(AudioSystemImplWwiseTests, DISABLED_WwiseSanityTest)
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#else
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TEST_F(AudioSystemImplWwiseTests, WwiseSanityTest)
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#endif // AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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{
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// Tests that Setup/TearDown work as expected
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}
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#if AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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TEST_F(AudioSystemImplWwiseTests, DISABLED_WwiseMultiPosition_GoodData)
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#else
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TEST_F(AudioSystemImplWwiseTests, WwiseMultiPosition_GoodData)
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#endif // AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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{
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SATLAudioObjectData_wwise wwiseObject(1, true);
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MultiPositionParams params;
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params.m_positions.push_back(AZ::Vector3(1.f, 2.f, 3.f));
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params.m_type = MultiPositionBehaviorType::Blended;
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auto result = m_wwiseImpl.SetMultiplePositions(&wwiseObject, params);
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EXPECT_EQ(result, eARS_SUCCESS);
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}
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#if AZ_TRAIT_AUDIOENGINEWWISE_DISABLE_MULTIPOSITION_TESTS
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TEST_F(AudioSystemImplWwiseTests, DISABLED_WwiseMultiPosition_BadObject)
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#else
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TEST_F(AudioSystemImplWwiseTests, WwiseMultiPosition_BadObject)
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#endif
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{
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MultiPositionParams params;
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params.m_positions.push_back(AZ::Vector3(1.f, 2.f, 3.f));
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params.m_type = MultiPositionBehaviorType::Separate;
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auto result = m_wwiseImpl.SetMultiplePositions(nullptr, params);
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EXPECT_EQ(result, eARS_FAILURE);
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}
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#if AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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TEST_F(AudioSystemImplWwiseTests, DISABLED_WwiseMultiPosition_ZeroPositions)
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#else
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TEST_F(AudioSystemImplWwiseTests, WwiseMultiPosition_ZeroPositions)
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#endif // AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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{
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SATLAudioObjectData_wwise wwiseObject(1, true);
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MultiPositionParams params;
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auto result = m_wwiseImpl.SetMultiplePositions(&wwiseObject, params);
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EXPECT_EQ(result, eARS_SUCCESS);
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}
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class AudioSystemImpl_wwise_Test
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: public CAudioSystemImpl_wwise
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{
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public:
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AZ_TEST_CLASS_ALLOCATOR(AudioSystemImpl_wwise_Test)
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explicit AudioSystemImpl_wwise_Test(const char* assetPlatform)
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: CAudioSystemImpl_wwise(assetPlatform)
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{}
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#if AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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friend class GTEST_TEST_CLASS_NAME_(AudioSystemImplWwiseConfigTests, DISABLED_WwiseSetBankPaths_NonDefaultPath_PathMatches);
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friend class GTEST_TEST_CLASS_NAME_(AudioSystemImplWwiseConfigTests, DISABLED_WwiseSetBankPaths_NoInitBnk_DefaultPath);
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#else
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friend class GTEST_TEST_CLASS_NAME_(AudioSystemImplWwiseConfigTests, WwiseSetBankPaths_NonDefaultPath_PathMatches);
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friend class GTEST_TEST_CLASS_NAME_(AudioSystemImplWwiseConfigTests, WwiseSetBankPaths_NoInitBnk_DefaultPath);
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#endif // AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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};
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class AudioSystemImplWwiseConfigTests
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: public ::testing::Test
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{
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public:
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AZ_TEST_CLASS_ALLOCATOR(AudioSystemImplWwiseConfigTests)
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protected:
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AudioSystemImplWwiseConfigTests()
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: m_wwiseImpl("")
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{
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}
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void SetUp() override
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{
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m_app.Start(AZ::ComponentApplication::Descriptor());
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// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
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// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
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// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
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// in the unit tests.
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AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
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// Store and remove the existing fileIO...
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m_prevFileIO = AZ::IO::FileIOBase::GetInstance();
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if (m_prevFileIO)
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{
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AZ::IO::FileIOBase::SetInstance(nullptr);
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}
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// Replace with a new LocalFileIO...
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m_fileIO = AZStd::make_unique<AZ::IO::LocalFileIO>();
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AZ::IO::FileIOBase::SetInstance(m_fileIO.get());
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// Reflect the wwise config settings...
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AZ::SerializeContext* serializeContext = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationBus::Events::GetSerializeContext);
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AZ_TEST_ASSERT(serializeContext != nullptr);
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Audio::Wwise::ConfigurationSettings::Reflect(serializeContext);
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// Set the @products@ alias to the path where *this* cpp file lives.
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AZStd::string rootFolder(AZ::Test::GetCurrentExecutablePath());
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AZ::StringFunc::Path::Join(rootFolder.c_str(), "Test.Assets/Gems/AudioEngineWwise", rootFolder);
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m_fileIO->SetAlias("@products@", rootFolder.c_str());
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// So we don't have to compute it in each test...
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AZStd::string defaultBanksPath(Audio::Wwise::DefaultBanksPath);
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m_configFilePath = AZStd::string::format("%s/%s%s", rootFolder.c_str(), defaultBanksPath.c_str(), Audio::Wwise::ConfigFile);
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}
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void TearDown() override
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{
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// Destroy our LocalFileIO...
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m_fileIO.reset();
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// Replace the old fileIO (set instance to null first)...
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AZ::IO::FileIOBase::SetInstance(nullptr);
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if (m_prevFileIO)
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{
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AZ::IO::FileIOBase::SetInstance(m_prevFileIO);
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m_prevFileIO = nullptr;
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}
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m_app.Stop();
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}
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AZStd::unique_ptr<AZ::IO::LocalFileIO> m_fileIO;
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AZStd::string m_configFilePath;
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Audio::Wwise::ConfigurationSettings::PlatformMapping m_mapEntry;
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AudioSystemImpl_wwise_Test m_wwiseImpl;
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private:
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AzFramework::Application m_app;
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AZ::IO::FileIOBase* m_prevFileIO { nullptr };
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};
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#if AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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TEST_F(AudioSystemImplWwiseConfigTests, DISABLED_WwiseSetBankPaths_NonDefaultPath_PathMatches)
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#else
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TEST_F(AudioSystemImplWwiseConfigTests, WwiseSetBankPaths_NonDefaultPath_PathMatches)
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#endif // AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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{
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// The mapping here points to a custom directory that exists (and contains an init.bnk).
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// The custom bank path should be set.
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Audio::Wwise::ConfigurationSettings config;
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m_mapEntry.m_enginePlatform = AZ_TRAIT_OS_PLATFORM_NAME;
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m_mapEntry.m_bankSubPath = "soundbanks";
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config.m_platformMappings.push_back(m_mapEntry);
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config.Save(m_configFilePath);
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m_wwiseImpl.SetBankPaths();
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m_fileIO->Remove(m_configFilePath.c_str());
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EXPECT_STREQ(m_wwiseImpl.m_soundbankFolder.c_str(), "sounds/wwise/soundbanks/");
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}
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#if AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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TEST_F(AudioSystemImplWwiseConfigTests, DISABLED_WwiseSetBankPaths_NoInitBnk_DefaultPath)
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#else
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TEST_F(AudioSystemImplWwiseConfigTests, WwiseSetBankPaths_NoInitBnk_DefaultPath)
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#endif // AZ_TRAIT_DISABLE_FAILED_AUDIO_WWISE_TESTS
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{
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// The mapping here points to a directory that does not exist (and doesn't contain init.bnk).
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// The default bank path should be set.
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Audio::Wwise::ConfigurationSettings config;
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m_mapEntry.m_enginePlatform = AZ_TRAIT_OS_PLATFORM_NAME;
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m_mapEntry.m_bankSubPath = "no_soundbanks";
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config.m_platformMappings.push_back(m_mapEntry);
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config.Save(m_configFilePath);
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m_wwiseImpl.SetBankPaths();
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m_fileIO->Remove(m_configFilePath.c_str());
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EXPECT_STREQ(m_wwiseImpl.m_soundbankFolder.c_str(), Audio::Wwise::DefaultBanksPath);
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}
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} // namespace UnitTest
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AZ_UNIT_TEST_HOOK(new UnitTest::WwiseTestEnvironment);
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