2dd00e2983
* Refactored depth, shadow, and motion vector shaders to support custom object srgs. Added a new skin object srg and moved wrinklemask data out of the default object srg. Added a new minimal morph target asset for testing wrinkle masks to AutomatedTesting. Signed-off-by: Tommy Walton <waltont@amazon.com> * Fix copyright header Signed-off-by: Tommy Walton <waltont@amazon.com>
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130 BLFS
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4 lines
130 BLFS
Plaintext
version https://git-lfs.github.com/spec/v1
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size 45104
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