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o3de/Gems/Multiplayer/Code/Include/Multiplayer
Vincent Liu 74a876ae3b
Move multiplayer session interface out of AzFramework library (#7338)
Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
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AutoGen Small formatting fix to jinja for autocomponent's behavior context 5 years ago
Components Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 5 years ago
ConnectionData Merge latest to mp_handshake_conndata 5 years ago
Editor Minor code comment grammar change 5 years ago
EntityDomains Fix comment 5 years ago
NetworkEntity Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 5 years ago
NetworkInput Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 5 years ago
NetworkTime Update GetPrevious to behave similarly to Get when rewound on owning connection 5 years ago
ReplicationWindows Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration 5 years ago
Session Move multiplayer session interface out of AzFramework library (#7338) 4 years ago
IMultiplayer.h Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 5 years ago
IMultiplayerDebug.h Preparing for PR 5 years ago
IMultiplayerTools.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
INetworkSpawnableLibrary.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MultiplayerConstants.h Adding '.network.spawnable' as a network constant 4 years ago
MultiplayerEditorServerBus.h LYN-7655 Fix Race Condition When Launching at Editor-Server (#4946) 5 years ago
MultiplayerStats.h Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 5 years ago
MultiplayerTypes.h Further fixes to get client migrations functional, plus a bug fix from the netBindComponent lookup optimization 5 years ago