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o3de/Gems/PhysX/Code/Editor/Source/Components/EditorSystemComponent.h

75 lines
2.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzFramework/Physics/SystemBus.h>
#include <AzFramework/Physics/Common/PhysicsEvents.h>
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
namespace AzPhysics
{
struct TriggerEvent;
}
namespace PhysX
{
///
/// System component for PhysX editor
///
class EditorSystemComponent
: public AZ::Component
, public Physics::EditorWorldBus::Handler
, private AzToolsFramework::EditorEntityContextNotificationBus::Handler
, private AzToolsFramework::EditorEvents::Bus::Handler
{
public:
AZ_COMPONENT(EditorSystemComponent, "{560F08DC-94F5-4D29-9AD4-CDFB3B57C654}");
static void Reflect(AZ::ReflectContext* context);
EditorSystemComponent() = default;
// Physics::EditorWorldBus
AzPhysics::SceneHandle GetEditorSceneHandle() const override;
private:
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("PhysXEditorService", 0x0a61cda5));
}
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
required.push_back(AZ_CRC("PhysXService", 0x75beae2d));
}
// AZ::Component
void Activate() override;
void Deactivate() override;
// AzToolsFramework::EditorEntityContextNotificationBus
void OnStartPlayInEditorBegin() override;
void OnStopPlayInEditor() override;
// AztoolsFramework::EditorEvents::Bus::Handler
void PopulateEditorGlobalContextMenu(QMenu* menu, const AZ::Vector2& point, int flags) override;
void NotifyRegisterViews() override;
AZStd::optional<AZ::Data::Asset<AZ::Data::AssetData>> RetrieveDefaultMaterialLibrary();
AzPhysics::SystemEvents::OnMaterialLibraryLoadErrorEvent::Handler m_onMaterialLibraryLoadErrorEventHandler;
AzPhysics::SceneHandle m_editorWorldSceneHandle = AzPhysics::InvalidSceneHandle;
};
}