/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include namespace AzPhysics { struct TriggerEvent; } namespace PhysX { /// /// System component for PhysX editor /// class EditorSystemComponent : public AZ::Component , public Physics::EditorWorldBus::Handler , private AzToolsFramework::EditorEntityContextNotificationBus::Handler , private AzToolsFramework::EditorEvents::Bus::Handler { public: AZ_COMPONENT(EditorSystemComponent, "{560F08DC-94F5-4D29-9AD4-CDFB3B57C654}"); static void Reflect(AZ::ReflectContext* context); EditorSystemComponent() = default; // Physics::EditorWorldBus AzPhysics::SceneHandle GetEditorSceneHandle() const override; private: static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { provided.push_back(AZ_CRC("PhysXEditorService", 0x0a61cda5)); } static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required) { required.push_back(AZ_CRC("PhysXService", 0x75beae2d)); } // AZ::Component void Activate() override; void Deactivate() override; // AzToolsFramework::EditorEntityContextNotificationBus void OnStartPlayInEditorBegin() override; void OnStopPlayInEditor() override; // AztoolsFramework::EditorEvents::Bus::Handler void PopulateEditorGlobalContextMenu(QMenu* menu, const AZ::Vector2& point, int flags) override; void NotifyRegisterViews() override; AZStd::optional> RetrieveDefaultMaterialLibrary(); AzPhysics::SystemEvents::OnMaterialLibraryLoadErrorEvent::Handler m_onMaterialLibraryLoadErrorEventHandler; AzPhysics::SceneHandle m_editorWorldSceneHandle = AzPhysics::InvalidSceneHandle; }; }