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51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QTcpServer>
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#include <native/utilities/AssetUtilEBusHelper.h>
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#endif
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/** This Class is responsible for listening and getting new connections
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*/
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class ApplicationServer
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: public QTcpServer,
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public ApplicationServerBus::Handler
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{
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Q_OBJECT
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public:
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explicit ApplicationServer(QObject* parent = 0);
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virtual ~ApplicationServer();
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void incomingConnection(qintptr socketDescriptor) override;
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virtual bool startListening(unsigned short port = 0) = 0;
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//! ApplicationServerBus Handler
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int GetServerListeningPort() const override;
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static const char RandomListeningPortOption[];
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Q_SIGNALS:
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void newIncomingConnection(qintptr socketDescriptor);
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void ReadyToQuit(QObject* source);
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public Q_SLOTS:
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void QuitRequested();
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protected:
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int m_serverListeningPort = 0;
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bool m_isShuttingDown = false;
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};
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