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o3de/Code/Tools/AssetProcessor/native/utilities/ApplicationServer.cpp

54 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "native/utilities/ApplicationServer.h"
#include <QTcpSocket>
const char ApplicationServer::RandomListeningPortOption[] = "randomListeningPort";
ApplicationServer::ApplicationServer(QObject* parent)
: QTcpServer(parent)
{
}
ApplicationServer::~ApplicationServer()
{
ApplicationServerBus::Handler::BusDisconnect();
}
void ApplicationServer::incomingConnection(qintptr socketDescriptor)
{
if (m_isShuttingDown)
{
// deny the connection and return.
QTcpSocket sock;
sock.setSocketDescriptor(socketDescriptor, QAbstractSocket::ConnectedState, QIODevice::ReadWrite);
sock.close();
return;
}
Q_EMIT newIncomingConnection(socketDescriptor);
}
int ApplicationServer::GetServerListeningPort() const
{
return m_serverListeningPort;
}
void ApplicationServer::QuitRequested()
{
// stop accepting messages and close the connection immediately.
pauseAccepting();
close();
Q_EMIT ReadyToQuit(this);
}