Files
o3de/Gems/LmbrCentral/Code/Source/Scripting/RandomTimedSpawnerComponent.cpp
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

171 lines
6.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "RandomTimedSpawnerComponent.h"
#include <AzCore/RTTI/BehaviorContext.h>
#include <LmbrCentral/Shape/ShapeComponentBus.h>
#include <LmbrCentral/Scripting/SpawnerComponentBus.h>
#include <AzCore/Component/TransformBus.h>
namespace LmbrCentral
{
void RandomTimedSpawnerConfiguration::Reflect(AZ::ReflectContext * context)
{
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<RandomTimedSpawnerConfiguration>()
->Version(1)
->Field("Enabled", &RandomTimedSpawnerConfiguration::m_enabled)
->Field("RandomDistribution", &RandomTimedSpawnerConfiguration::m_randomDistribution)
->Field("SpawnDelay", &RandomTimedSpawnerConfiguration::m_spawnDelay)
->Field("SpawnDelayVariation", &RandomTimedSpawnerConfiguration::m_spawnDelayVariation)
;
}
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<RandomTimedSpawnerComponentRequestBus>("RandomTimedSpawnerRequestBus")
->Event("Enable", &RandomTimedSpawnerComponentRequestBus::Events::Enable)
->Event("Disable", &RandomTimedSpawnerComponentRequestBus::Events::Disable)
->Event("Toggle", &RandomTimedSpawnerComponentRequestBus::Events::Toggle)
->Event("IsEnabled", &RandomTimedSpawnerComponentRequestBus::Events::IsEnabled)
->Event("SetRandomDistribution", &RandomTimedSpawnerComponentRequestBus::Events::SetRandomDistribution)
->Event("GetRandomDistribution", &RandomTimedSpawnerComponentRequestBus::Events::GetRandomDistribution)
->VirtualProperty("RandomDistribution", "GetRandomDistribution", "SetRandomDistribution")
->Event("SetSpawnDelay", &RandomTimedSpawnerComponentRequestBus::Events::SetSpawnDelay)
->Event("GetSpawnDelay", &RandomTimedSpawnerComponentRequestBus::Events::GetSpawnDelay)
->VirtualProperty("SpawnDelay", "GetSpawnDelay", "SetSpawnDelay")
->Event("SetSpawnDelayVariation", &RandomTimedSpawnerComponentRequestBus::Events::SetSpawnDelayVariation)
->Event("GetSpawnDelayVariation", &RandomTimedSpawnerComponentRequestBus::Events::GetSpawnDelayVariation)
->VirtualProperty("SpawnDelayVariation", "GetSpawnDelayVariation", "SetSpawnDelayVariation")
;
behaviorContext->Class<RandomTimedSpawnerComponent>()->RequestBus("RandomTimedSpawnerRequestBus");
}
}
void RandomTimedSpawnerComponent::Reflect(AZ::ReflectContext * context)
{
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<RandomTimedSpawnerComponent, AZ::Component>()
->Version(1)
->Field("m_config", &RandomTimedSpawnerComponent::m_config)
;
}
RandomTimedSpawnerConfiguration::Reflect(context);
}
void RandomTimedSpawnerComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("RandomTimedSpawnerService", 0x56f2fa36));
}
void RandomTimedSpawnerComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
//Only compatible with Box and Cylinder shapes
incompatible.push_back(AZ_CRC("CapsuleShapeService", 0x9bc1122c));
incompatible.push_back(AZ_CRC("SphereShapeService", 0x90c8dc80));
incompatible.push_back(AZ_CRC("CompoundShapeService", 0x4f7c640a));
}
void RandomTimedSpawnerComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
required.push_back(AZ_CRC("TransformService", 0x8ee22c50));
required.push_back(AZ_CRC("ShapeService", 0xe86aa5fe));
required.push_back(AZ_CRC("SpawnerService", 0xd2f1d7a3));
}
void RandomTimedSpawnerComponent::Activate()
{
AZStd::chrono::system_clock::time_point now = AZStd::chrono::system_clock::now();
m_currentTime = AZ::ScriptTimePoint(now).GetSeconds();
RandomTimedSpawnerComponentRequestBus::Handler::BusConnect(GetEntityId());
CalculateNextSpawnTime();
if (m_config.m_enabled)
{
AZ::TickBus::Handler::BusConnect();
}
}
void RandomTimedSpawnerComponent::Deactivate()
{
if (m_config.m_enabled)
{
AZ::TickBus::Handler::BusDisconnect();
}
RandomTimedSpawnerComponentRequestBus::Handler::BusDisconnect();
}
void RandomTimedSpawnerComponent::OnTick([[maybe_unused]] float deltaTime, AZ::ScriptTimePoint time)
{
m_currentTime = time.GetSeconds();
if (m_currentTime >= m_nextSpawnTime)
{
AZ::Transform spawnTransform = AZ::Transform::CreateIdentity();
spawnTransform.SetTranslation(CalculateNextSpawnPosition());
LmbrCentral::SpawnerComponentRequestBus::Event(GetEntityId(), &LmbrCentral::SpawnerComponentRequestBus::Events::SpawnAbsolute, spawnTransform);
CalculateNextSpawnTime();
}
}
void RandomTimedSpawnerComponent::Enable()
{
m_config.m_enabled = true;
AZ::TickBus::Handler::BusConnect();
}
void RandomTimedSpawnerComponent::Disable()
{
m_config.m_enabled = false;
AZ::TickBus::Handler::BusDisconnect();
}
void RandomTimedSpawnerComponent::Toggle()
{
m_config.m_enabled = !m_config.m_enabled;
if (m_config.m_enabled)
{
AZ::TickBus::Handler::BusConnect();
}
else
{
AZ::TickBus::Handler::BusDisconnect();
}
}
void RandomTimedSpawnerComponent::CalculateNextSpawnTime()
{
m_randomDistribution = std::uniform_real_distribution<double>(-m_config.m_spawnDelayVariation, m_config.m_spawnDelayVariation);
double variation = m_randomDistribution(m_randomEngine);
double spawnDelay = m_config.m_spawnDelay + variation;
m_nextSpawnTime = m_currentTime + spawnDelay;
}
AZ::Vector3 RandomTimedSpawnerComponent::CalculateNextSpawnPosition()
{
AZ::Vector3 spawnPos = AZ::Vector3::CreateZero();
//This spawnPos is untransformed
LmbrCentral::ShapeComponentRequestsBus::EventResult(spawnPos, GetEntityId(), &LmbrCentral::ShapeComponentRequestsBus::Events::GenerateRandomPointInside, m_config.m_randomDistribution);
return spawnPos;
}
} //namespace LmbrCentral