Files
Jonny Galloway b779f358d0 Refactor DCCsi to work better with O3DE changes (#4226)
* moving files in refactor/re-org

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* dev env refactor/re-org

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* moving/re-org so we can deprate the SDK nomiclature

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* moving/re-org so we can deprate the SDK nomiclature

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Refactoring env so I can replace SDK with Tools folder

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* re-org and prune, from SKD to Tools

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Removing old .bat files from SDK

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* updated how to retreive PYTHONHOME

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Can't use/set PYTHONHOME with DCC Tools

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* small refactor

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* repaired a missed typo (causes error)

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Added missing EntityId.h include to FocusModeInterface.h

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* refactor additional LY to O3DE tags

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Some design scaffold file stubs

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* stubbing in scaffold file pattern

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Removal of corrupted prefabs

Signed-off-by: Benjamin Black <benblac@amazon.com>

* refactored config_utils to maintain py2.7 support for maya 2020

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* refactored config_utils to maintain py2.7 support for maya 2020

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* pruning and cleanup

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* .env is for local dev overrides

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* .env is for local dev overrides

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* clean up init and logging patterns

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* Core refactoring, config.py functional standalone

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* cleaned up some bad logging, fixed up boostrap

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* fixed validation errors

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* fix logging issue, tiddy up

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* tiddy up maya for .bat bootstraping and launch

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

* name stub, fix validation

Signed-off-by: Jonny Gallowy <gallowj@amazon.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Co-authored-by: Benjamin Black <benblac@amazon.com>
2021-10-21 17:03:49 -07:00

133 lines
5.3 KiB
Python
Executable File

# coding:utf-8
#!/usr/bin/python
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
# -- This line is 75 characters -------------------------------------------
"""Empty Doc String""" # To Do: add documentation
# -------------------------------------------------------------------------
# built-ins
import sys
import os
import site
import importlib.util
#import logging as _logging
# if running in py2.7 we won't have access to pathlib yet until we boostrap
# the DCCsi
_MODULE_PATH = os.path.realpath(__file__) # To Do: what if frozen?
_DCCSIG_PATH = os.path.normpath(os.path.join(_MODULE_PATH, '../../../..'))
_DCCSIG_PATH = os.getenv('DCCSIG_PATH', _DCCSIG_PATH)
site.addsitedir(_DCCSIG_PATH)
# print(_DCCSIG_PATH)
# Lumberyard DCCsi site extensions
from pathlib import Path
# set up global space, logging etc.
import azpy
from azpy.env_bool import env_bool
from azpy.constants import ENVAR_DCCSI_GDEBUG
from azpy.constants import ENVAR_DCCSI_DEV_MODE
# these are for module debugging, set to false on submit
_DCCSI_GDEBUG = env_bool(ENVAR_DCCSI_GDEBUG, False)
_DCCSI_DEV_MODE = env_bool(ENVAR_DCCSI_DEV_MODE, False)
_PACKAGENAME = 'DCCsi.SDK.substance.builder.bootstrap'
_log_level = int(20)
if _DCCSI_GDEBUG:
_log_level = int(10)
_LOGGER = azpy.initialize_logger(_PACKAGENAME,
log_to_file=True,
default_log_level=_log_level)
_LOGGER.debug('Starting up: {0}.'.format({_PACKAGENAME}))
_LOGGER.debug('_DCCSIG_PATH: {}'.format(_DCCSIG_PATH))
_LOGGER.debug('_G_DEBUG: {}'.format(_DCCSI_GDEBUG))
_LOGGER.debug('_DCCSI_DEV_MODE: {}'.format(_DCCSI_DEV_MODE))
if _DCCSI_DEV_MODE:
from azpy.test.entry_test import connect_wing
foo = connect_wing()
# To Do: now that we have figured out the pattern and this is working
# we should consider initializing this earlier and reduce code lines?
# we can go ahead and just make sure the the DCCsi env is set
# config is SO generic this ensures we are importing a specific one
_spec_dccsi_config = importlib.util.spec_from_file_location("dccsi.config",
Path(_DCCSIG_PATH,
"config.py"))
_dccsi_config = importlib.util.module_from_spec(_spec_dccsi_config)
_spec_dccsi_config.loader.exec_module(_dccsi_config)
from dynaconf import settings
try:
from PySide2.QtWidgets import QApplication
except:
_dccsi_config.init_o3de_pyside(settings.O3DE_DEV) # init for standalone
# running in the editor if the QtForPython Gem is enabled
# you should already have access and shouldn't need to set up
settings.setenv() # initialize the dynamic env and settings
# -------------------------------------------------------------------------
# -------------------------------------------------------------------------
# substance automation toolkit (aka pysbs)
# to do: move this into SDK\Substance using per-app dynaconf config extension
from azpy.constants import PATH_PROGRAMFILES_X64
# this could be moved into a constants file (where?)
_PYSBS_DIR_PATH = Path(PATH_PROGRAMFILES_X64,
'Allegorithmic',
'Substance Automation Toolkit',
'Python API',
'install').resolve()
os.environ["DYNACONF_QPYSBS_DIR_PATH"] = str(_PYSBS_DIR_PATH)
os.environ["PYSBS_DIR_PATH"] = str(_PYSBS_DIR_PATH)
# standard paths we may use downstream
# To Do: move these into a dynaconf config extension specific to this tool?
from azpy.constants import ENVAR_O3DE_DEV
_O3DE_DEV = Path(os.getenv(ENVAR_O3DE_DEV,
settings.O3DE_DEV)).resolve()
from azpy.constants import ENVAR_O3DE_PROJECT_PATH
_O3DE_PROJECT_PATH = Path(os.getenv(ENVAR_O3DE_PROJECT_PATH,
settings.O3DE_PROJECT_PATH)).resolve()
from azpy.constants import ENVAR_DCCSI_SDK_PATH
_DCCSI_SDK_PATH = Path(os.getenv(ENVAR_DCCSI_SDK_PATH,
settings.DCCSIG_SDK_PATH)).resolve()
# build some reuseable path parts for the substance builder
_PROJECT_ASSETS_PATH = Path(_O3DE_PROJECT_PATH, 'Assets').resolve()
_PROJECT_MATERIALS_PATH = Path(_PROJECT_ASSETS_PATH, 'Materials').resolve()
# -------------------------------------------------------------------------
###########################################################################
# Main Code Block, runs this script as main (testing)
# -------------------------------------------------------------------------
if __name__ == "__main__":
"""Run this file as main"""
_LOGGER.info('_O3DE_DEV: {}'.format(_O3DE_DEV))
_LOGGER.info('_O3DE_PROJECT_PATH: {}'.format(_O3DE_PROJECT_PATH))
_LOGGER.info('_DCCSI_SDK_PATH: {}'.format(_DCCSI_SDK_PATH))
_LOGGER.info('_PYSBS_DIR_PATH: {}'.format(_PYSBS_DIR_PATH))
_LOGGER.info('_PROJECT_ASSETS_PATH: {}'.format(_PROJECT_ASSETS_PATH))
_LOGGER.info('_PROJECT_MATERIALS_PATH: {}'.format(_PROJECT_MATERIALS_PATH))
if _DCCSI_GDEBUG:
_dccsi_config.test_pyside2() # runs a small PySdie2 test
# remove the logger
del _LOGGER
# ---- END ---------------------------------------------------------------