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40 lines
936 B
C++
40 lines
936 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <SceneAPI/SceneUI/RowWidgets/NodeTreeSelectionWidget.h>
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#include <EMotionFX/Pipeline/AzSceneDef.h>
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#endif
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namespace EMotionFX
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{
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namespace Pipeline
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{
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namespace UI
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{
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class LODTreeSelectionWidget : public SceneUI::NodeTreeSelectionWidget
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR_DECL
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LODTreeSelectionWidget(QWidget* parent);
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void HideUncheckable(bool hide);
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protected:
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virtual void ResetNewTreeWidget(const SceneContainers::Scene& scene);
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bool m_hideUncheckableItem;
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};
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}
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}
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}
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