38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
126 lines
4.8 KiB
C++
126 lines
4.8 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#include <Atom/RHI.Reflect/DX12/PipelineLayoutDescriptor.h>
|
|
#include <AzCore/Utils/TypeHash.h>
|
|
#include <AzCore/Serialization/SerializeContext.h>
|
|
|
|
namespace AZ
|
|
{
|
|
namespace DX12
|
|
{
|
|
void RootParameterBinding::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
|
|
{
|
|
serializeContext->Class<RootParameterBinding>()
|
|
->Version(1)
|
|
->Field("m_constantBuffer", &RootParameterBinding::m_constantBuffer)
|
|
->Field("m_resourceTable", &RootParameterBinding::m_resourceTable)
|
|
->Field("m_samplerTable", &RootParameterBinding::m_samplerTable);
|
|
}
|
|
}
|
|
|
|
void RootConstantBinding::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
|
|
{
|
|
serializeContext->Class<RootConstantBinding>()
|
|
->Version(2)
|
|
->Field("m_constantCount", &RootConstantBinding::m_constantCount)
|
|
->Field("m_constantRegister", &RootConstantBinding::m_constantRegister)
|
|
->Field("m_constantRegisterSpace", &RootConstantBinding::m_constantRegisterSpace);
|
|
}
|
|
}
|
|
|
|
RootConstantBinding::RootConstantBinding(
|
|
uint32_t constantCount,
|
|
uint32_t constantRegister,
|
|
uint32_t constantRegisterSpace)
|
|
: m_constantCount(constantCount)
|
|
, m_constantRegister(constantRegister)
|
|
, m_constantRegisterSpace(constantRegisterSpace)
|
|
{
|
|
}
|
|
|
|
HashValue64 RootConstantBinding::GetHash(HashValue64 seed) const
|
|
{
|
|
HashValue64 hash = TypeHash64(m_constantCount, seed);
|
|
hash = TypeHash64(m_constantRegister, hash);
|
|
hash = TypeHash64(m_constantRegisterSpace, hash);
|
|
return hash;
|
|
}
|
|
|
|
void PipelineLayoutDescriptor::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
RootParameterBinding::Reflect(context);
|
|
RootConstantBinding::Reflect(context);
|
|
ShaderResourceGroupVisibility::Reflect(context);
|
|
|
|
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
|
|
{
|
|
serializeContext->Class<PipelineLayoutDescriptor, Base>()
|
|
->Version(3)
|
|
->Field("m_rootConstantBinding", &PipelineLayoutDescriptor::m_rootConstantBinding)
|
|
->Field("m_shaderResourceGroupVisibilities", &PipelineLayoutDescriptor::m_shaderResourceGroupVisibilities)
|
|
;
|
|
}
|
|
}
|
|
|
|
void ShaderResourceGroupVisibility::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
if (SerializeContext* serializeContext = azrtti_cast<SerializeContext*>(context))
|
|
{
|
|
serializeContext->Class<ShaderResourceGroupVisibility>()
|
|
->Version(0)
|
|
->Field("m_descriptorTableShaderStageMask", &ShaderResourceGroupVisibility::m_descriptorTableShaderStageMask)
|
|
;
|
|
}
|
|
}
|
|
|
|
HashValue64 ShaderResourceGroupVisibility::GetHash(HashValue64 seed) const
|
|
{
|
|
return TypeHash64(m_descriptorTableShaderStageMask, seed);
|
|
}
|
|
|
|
RHI::Ptr<PipelineLayoutDescriptor> PipelineLayoutDescriptor::Create()
|
|
{
|
|
return aznew PipelineLayoutDescriptor();
|
|
}
|
|
|
|
void PipelineLayoutDescriptor::SetRootConstantBinding(const RootConstantBinding& rootConstantBinding)
|
|
{
|
|
m_rootConstantBinding = rootConstantBinding;
|
|
}
|
|
|
|
const RootConstantBinding& PipelineLayoutDescriptor::GetRootConstantBinding() const
|
|
{
|
|
return m_rootConstantBinding;
|
|
}
|
|
|
|
HashValue64 PipelineLayoutDescriptor::GetHashInternal(HashValue64 seed) const
|
|
{
|
|
HashValue64 hash = TypeHash64(m_rootConstantBinding, seed);
|
|
for (const auto& visibility : m_shaderResourceGroupVisibilities)
|
|
{
|
|
hash = TypeHash64(visibility.GetHash(), hash);
|
|
}
|
|
return hash;
|
|
}
|
|
|
|
void PipelineLayoutDescriptor::AddShaderResourceGroupVisibility(const ShaderResourceGroupVisibility& shaderResourceGroupVisibility)
|
|
{
|
|
m_shaderResourceGroupVisibilities.push_back(shaderResourceGroupVisibility);
|
|
}
|
|
|
|
const ShaderResourceGroupVisibility& PipelineLayoutDescriptor::GetShaderResourceGroupVisibility(uint32_t index) const
|
|
{
|
|
return m_shaderResourceGroupVisibilities[index];
|
|
}
|
|
}
|
|
}
|