/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #include #include #include namespace AZ { namespace DX12 { void RootParameterBinding::Reflect(AZ::ReflectContext* context) { if (SerializeContext* serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(1) ->Field("m_constantBuffer", &RootParameterBinding::m_constantBuffer) ->Field("m_resourceTable", &RootParameterBinding::m_resourceTable) ->Field("m_samplerTable", &RootParameterBinding::m_samplerTable); } } void RootConstantBinding::Reflect(AZ::ReflectContext* context) { if (SerializeContext* serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(2) ->Field("m_constantCount", &RootConstantBinding::m_constantCount) ->Field("m_constantRegister", &RootConstantBinding::m_constantRegister) ->Field("m_constantRegisterSpace", &RootConstantBinding::m_constantRegisterSpace); } } RootConstantBinding::RootConstantBinding( uint32_t constantCount, uint32_t constantRegister, uint32_t constantRegisterSpace) : m_constantCount(constantCount) , m_constantRegister(constantRegister) , m_constantRegisterSpace(constantRegisterSpace) { } HashValue64 RootConstantBinding::GetHash(HashValue64 seed) const { HashValue64 hash = TypeHash64(m_constantCount, seed); hash = TypeHash64(m_constantRegister, hash); hash = TypeHash64(m_constantRegisterSpace, hash); return hash; } void PipelineLayoutDescriptor::Reflect(AZ::ReflectContext* context) { RootParameterBinding::Reflect(context); RootConstantBinding::Reflect(context); ShaderResourceGroupVisibility::Reflect(context); if (SerializeContext* serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(3) ->Field("m_rootConstantBinding", &PipelineLayoutDescriptor::m_rootConstantBinding) ->Field("m_shaderResourceGroupVisibilities", &PipelineLayoutDescriptor::m_shaderResourceGroupVisibilities) ; } } void ShaderResourceGroupVisibility::Reflect(AZ::ReflectContext* context) { if (SerializeContext* serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(0) ->Field("m_descriptorTableShaderStageMask", &ShaderResourceGroupVisibility::m_descriptorTableShaderStageMask) ; } } HashValue64 ShaderResourceGroupVisibility::GetHash(HashValue64 seed) const { return TypeHash64(m_descriptorTableShaderStageMask, seed); } RHI::Ptr PipelineLayoutDescriptor::Create() { return aznew PipelineLayoutDescriptor(); } void PipelineLayoutDescriptor::SetRootConstantBinding(const RootConstantBinding& rootConstantBinding) { m_rootConstantBinding = rootConstantBinding; } const RootConstantBinding& PipelineLayoutDescriptor::GetRootConstantBinding() const { return m_rootConstantBinding; } HashValue64 PipelineLayoutDescriptor::GetHashInternal(HashValue64 seed) const { HashValue64 hash = TypeHash64(m_rootConstantBinding, seed); for (const auto& visibility : m_shaderResourceGroupVisibilities) { hash = TypeHash64(visibility.GetHash(), hash); } return hash; } void PipelineLayoutDescriptor::AddShaderResourceGroupVisibility(const ShaderResourceGroupVisibility& shaderResourceGroupVisibility) { m_shaderResourceGroupVisibilities.push_back(shaderResourceGroupVisibility); } const ShaderResourceGroupVisibility& PipelineLayoutDescriptor::GetShaderResourceGroupVisibility(uint32_t index) const { return m_shaderResourceGroupVisibilities[index]; } } }