Files
o3de/Gems/Atom/RHI/Code/Tests/ThreadTester.cpp
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

55 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/UnitTest/TestTypes.h>
#include <Tests/ThreadTester.h>
#include <AzCore/std/parallel/thread.h>
#include <AzCore/std/parallel/atomic.h>
#include <AzCore/std/parallel/conditional_variable.h>
#include <AzCore/std/containers/vector.h>
namespace UnitTest
{
using namespace AZ;
void ThreadTester::Dispatch(size_t threadCountMax, ThreadFunction threadFunction)
{
AZStd::mutex mutex;
AZStd::vector<AZStd::thread> threads;
AZStd::atomic<size_t> threadCount(threadCountMax);
AZStd::condition_variable cv;
for (size_t i = 0; i < threadCountMax; ++i)
{
threads.emplace_back([threadFunction, &threadCount, &cv, i]()
{
threadFunction(i);
threadCount--;
cv.notify_one();
});
}
bool timedOut = false;
// Used to detect a deadlock. If we wait for more than 5 seconds, it's likely a deadlock has occurred
while (threadCount > 0 && !timedOut)
{
AZStd::unique_lock<AZStd::mutex> lock(mutex);
timedOut = (AZStd::cv_status::timeout == cv.wait_until(lock, AZStd::chrono::system_clock::now() + AZStd::chrono::seconds(5)));
}
EXPECT_TRUE(threadCount == 0);
for (auto& thread : threads)
{
thread.join();
}
}
}