Files
o3de/Gems/Atom/RHI/Code/Tests/ShaderResourceGroup.cpp
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

37 lines
963 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Tests/ShaderResourceGroup.h>
namespace UnitTest
{
using namespace AZ;
RHI::ResultCode ShaderResourceGroupPool::InitInternal(RHI::Device&, const RHI::ShaderResourceGroupPoolDescriptor&)
{
return RHI::ResultCode::Success;
}
void ShaderResourceGroupPool::ShutdownInternal()
{
}
RHI::ResultCode ShaderResourceGroupPool::InitGroupInternal(RHI::ShaderResourceGroup&)
{
return RHI::ResultCode::Success;
}
void ShaderResourceGroupPool::ShutdownResourceInternal(RHI::Resource&)
{
}
RHI::ResultCode ShaderResourceGroupPool::CompileGroupInternal(RHI::ShaderResourceGroup&, const RHI::ShaderResourceGroupData&)
{
return RHI::ResultCode::Success;
}
}