Files
o3de/Gems/Atom/Feature/Common/Assets/Passes/LowEndRenderPipeline.azasset
moudgils aa68122002 Atom starter game ios fixes (#3297)
* Various fixes for AtomStarterGame on ios
 - Use low end pipeline on ioos by default for BoootStrapComponent
 - Track the need to bind null heap within Argument buffers
 - Only bind the null heap if its needed
 - Track its usage for Vertex/Fragment stages
 - Increase null dummy buffer to 1K to address GPU crash oon thee first frame

Signed-off-by: moudgils <moudgils@amazon.com>
2021-08-20 10:58:40 -07:00

16 lines
365 B
Plaintext

{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "RenderPipelineDescriptor",
"ClassData": {
"Name": "LowEndPipeline",
"MainViewTag": "MainCamera",
"RootPassTemplate": "LowEndPipelineTemplate",
"RenderSettings": {
"MultisampleState": {
"samples": 1
}
}
}
}