aa68122002
* Various fixes for AtomStarterGame on ios - Use low end pipeline on ioos by default for BoootStrapComponent - Track the need to bind null heap within Argument buffers - Only bind the null heap if its needed - Track its usage for Vertex/Fragment stages - Increase null dummy buffer to 1K to address GPU crash oon thee first frame Signed-off-by: moudgils <moudgils@amazon.com>
16 lines
365 B
Plaintext
16 lines
365 B
Plaintext
{
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"Type": "JsonSerialization",
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"Version": 1,
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"ClassName": "RenderPipelineDescriptor",
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"ClassData": {
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"Name": "LowEndPipeline",
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"MainViewTag": "MainCamera",
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"RootPassTemplate": "LowEndPipelineTemplate",
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"RenderSettings": {
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"MultisampleState": {
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"samples": 1
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}
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}
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}
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}
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