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Eric Phister ab8738b7c3 Updating to support Wwise SDK 2021.1.1.X (#686)
* Code updates for Wwise 2021.1.X support.

* [WIP] CMake updates for Wwise 2021.1.X support.

* Updates FindWwise.cmake to search for a Wwise install or let user set it as cache variable.

* Makes Wwise SDK optional, and the AudioEngineWwise Gem will revert to a 'stub' build if no SDK found.

* Adding a .gitignore for Wwise project files.

* Updates a .wcmdline file for integration into Wwise projects.

* Updates the cmake messaging regarding Wwise SDK and smooths out some of configuration scenarios.

* Updates the Wwise project for AutomatedTesting to ver 2021.1.1.7601 and rebuilds banks.
2021-05-11 15:16:32 -05:00

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<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" SchemaVersion="103">
<Presets>
<WorkUnit Name="Factory Spatial Audio" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" PersistMode="Standalone">
<ChildrenList>
<AuxBus Name="Room Auxiliary Bus" ID="{C5616E96-F524-4E03-8F50-909FE35BE12D}">
<PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="EnableDiffraction" Type="bool" Value="True"/>
<Property Name="ListenerRelativeRouting" Type="bool" Value="True"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
</PropertyList>
<ReferenceList>
<Reference Name="Effect0">
<Custom>
<Effect Name="Wwise_RoomVerb_(Custom)" ID="{4AF92620-9CD6-4410-BD1D-ADEF5D6FE936}" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3"/>
</Custom>
</Reference>
</ReferenceList>
<ObjectLists/>
</AuxBus>
</ChildrenList>
</WorkUnit>
</Presets>
</WwiseDocument>