Files
Eric Phister ab8738b7c3 Updating to support Wwise SDK 2021.1.1.X (#686)
* Code updates for Wwise 2021.1.X support.

* [WIP] CMake updates for Wwise 2021.1.X support.

* Updates FindWwise.cmake to search for a Wwise install or let user set it as cache variable.

* Makes Wwise SDK optional, and the AudioEngineWwise Gem will revert to a 'stub' build if no SDK found.

* Adding a .gitignore for Wwise project files.

* Updates a .wcmdline file for integration into Wwise projects.

* Updates the cmake messaging regarding Wwise SDK and smooths out some of configuration scenarios.

* Updates the Wwise project for AutomatedTesting to ver 2021.1.1.7601 and rebuilds banks.
2021-05-11 15:16:32 -05:00

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<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{C4AA5FFA-27C8-411F-8EA9-8D5494E6DE5C}" SchemaVersion="103">
<Presets>
<WorkUnit Name="Factory Reflect" ID="{C4AA5FFA-27C8-411F-8EA9-8D5494E6DE5C}" PersistMode="Standalone">
<ChildrenList>
<AuxBus Name="Early Reflection Auxiliary Bus" ID="{2D1428C1-542C-483E-B0B6-4A856FC681BC}">
<PropertyList>
<Property Name="BusChannelConfig" Type="int32">
<ValueList>
<Value>16641</Value>
</ValueList>
</Property>
<Property Name="EnableAttenuation" Type="bool" Value="False"/>
<Property Name="ListenerRelativeRouting" Type="bool" Value="True"/>
<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
</PropertyList>
<ReferenceList>
<Reference Name="Effect0" PluginName="Wwise Reflect" CompanyID="0" PluginID="171" PluginType="3">
<ObjectRef Name="Wwise_Reflect" ID="{37779A87-4754-4420-8175-3236FA46AA12}" WorkUnitID="{923039AD-F8B4-46D4-BDA7-CB5A6EE595E0}"/>
</Reference>
</ReferenceList>
<ObjectLists/>
</AuxBus>
</ChildrenList>
</WorkUnit>
</Presets>
</WwiseDocument>