ab8738b7c3
* Code updates for Wwise 2021.1.X support. * [WIP] CMake updates for Wwise 2021.1.X support. * Updates FindWwise.cmake to search for a Wwise install or let user set it as cache variable. * Makes Wwise SDK optional, and the AudioEngineWwise Gem will revert to a 'stub' build if no SDK found. * Adding a .gitignore for Wwise project files. * Updates a .wcmdline file for integration into Wwise projects. * Updates the cmake messaging regarding Wwise SDK and smooths out some of configuration scenarios. * Updates the Wwise project for AutomatedTesting to ver 2021.1.1.7601 and rebuilds banks.
28 lines
1.1 KiB
XML
28 lines
1.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<WwiseDocument Type="WorkUnit" ID="{C4AA5FFA-27C8-411F-8EA9-8D5494E6DE5C}" SchemaVersion="103">
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<Presets>
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<WorkUnit Name="Factory Reflect" ID="{C4AA5FFA-27C8-411F-8EA9-8D5494E6DE5C}" PersistMode="Standalone">
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<ChildrenList>
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<AuxBus Name="Early Reflection Auxiliary Bus" ID="{2D1428C1-542C-483E-B0B6-4A856FC681BC}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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<ValueList>
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<Value>16641</Value>
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</ValueList>
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</Property>
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<Property Name="EnableAttenuation" Type="bool" Value="False"/>
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<Property Name="ListenerRelativeRouting" Type="bool" Value="True"/>
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<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="Effect0" PluginName="Wwise Reflect" CompanyID="0" PluginID="171" PluginType="3">
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<ObjectRef Name="Wwise_Reflect" ID="{37779A87-4754-4420-8175-3236FA46AA12}" WorkUnitID="{923039AD-F8B4-46D4-BDA7-CB5A6EE595E0}"/>
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</Reference>
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</ReferenceList>
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<ObjectLists/>
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</AuxBus>
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</ChildrenList>
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</WorkUnit>
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</Presets>
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</WwiseDocument>
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