Files
Eric Phister ab8738b7c3 Updating to support Wwise SDK 2021.1.1.X (#686)
* Code updates for Wwise 2021.1.X support.

* [WIP] CMake updates for Wwise 2021.1.X support.

* Updates FindWwise.cmake to search for a Wwise install or let user set it as cache variable.

* Makes Wwise SDK optional, and the AudioEngineWwise Gem will revert to a 'stub' build if no SDK found.

* Adding a .gitignore for Wwise project files.

* Updates a .wcmdline file for integration into Wwise projects.

* Updates the cmake messaging regarding Wwise SDK and smooths out some of configuration scenarios.

* Updates the Wwise project for AutomatedTesting to ver 2021.1.1.7601 and rebuilds banks.
2021-05-11 15:16:32 -05:00

22 lines
860 B
XML

<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{D7135222-D1DB-42D0-ADC0-930743567776}" SchemaVersion="103">
<GameParameters>
<WorkUnit Name="Factory Motion" ID="{D7135222-D1DB-42D0-ADC0-930743567776}" PersistMode="Standalone">
<ChildrenList>
<GameParameter Name="RPM" ID="{9112AA05-F577-44FD-9F4E-4424158129E6}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="0"/>
</PropertyList>
</GameParameter>
<GameParameter Name="Playback_Rate" ID="{28387EE3-C13A-4316-B9C3-DB5C521624AF}">
<PropertyList>
<Property Name="InitialValue" Type="Real64" Value="1"/>
<Property Name="Max" Type="Real64" Value="4"/>
<Property Name="Min" Type="Real64" Value="0.1"/>
</PropertyList>
</GameParameter>
</ChildrenList>
</WorkUnit>
</GameParameters>
</WwiseDocument>