ab8738b7c3
* Code updates for Wwise 2021.1.X support. * [WIP] CMake updates for Wwise 2021.1.X support. * Updates FindWwise.cmake to search for a Wwise install or let user set it as cache variable. * Makes Wwise SDK optional, and the AudioEngineWwise Gem will revert to a 'stub' build if no SDK found. * Adding a .gitignore for Wwise project files. * Updates a .wcmdline file for integration into Wwise projects. * Updates the cmake messaging regarding Wwise SDK and smooths out some of configuration scenarios. * Updates the Wwise project for AutomatedTesting to ver 2021.1.1.7601 and rebuilds banks.
22 lines
860 B
XML
22 lines
860 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<WwiseDocument Type="WorkUnit" ID="{D7135222-D1DB-42D0-ADC0-930743567776}" SchemaVersion="103">
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<GameParameters>
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<WorkUnit Name="Factory Motion" ID="{D7135222-D1DB-42D0-ADC0-930743567776}" PersistMode="Standalone">
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<ChildrenList>
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<GameParameter Name="RPM" ID="{9112AA05-F577-44FD-9F4E-4424158129E6}">
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<PropertyList>
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<Property Name="InitialValue" Type="Real64" Value="0"/>
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</PropertyList>
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</GameParameter>
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<GameParameter Name="Playback_Rate" ID="{28387EE3-C13A-4316-B9C3-DB5C521624AF}">
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<PropertyList>
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<Property Name="InitialValue" Type="Real64" Value="1"/>
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<Property Name="Max" Type="Real64" Value="4"/>
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<Property Name="Min" Type="Real64" Value="0.1"/>
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</PropertyList>
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</GameParameter>
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</ChildrenList>
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</WorkUnit>
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</GameParameters>
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</WwiseDocument>
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