Commit Graph

1008 Commits (fdd75bbbf50f95e36094795b0a2d7b55d7be247d)

Author SHA1 Message Date
Esteban Papp fdd75bbbf5 Removes SceneUIStandaloneAllocator from SceneUI
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 7d2e53ca7a Remove unused files from SceneCore
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp f9f427bd9c Remove unused test files from SceneAPI/SceneBuilder
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp a9d8a5dcb3 Removes BufferedDataStream and FileStreamDataSource from CrashHandler
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 583020b3ae Removes unused files from AsetProcessor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp b3ba73db3b Removing unneded include form multiple files
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Chris Galvan 514f0c1546
Merge pull request #6935 from RoddieKieley/issue5299
issue5299: Resolved via change to not disable custom window decorations.
4 years ago
Steve Pham 59e43813f0
GCC Support for Linux
Updates and fixes to support GCC for Linux

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
AMZN-byrcolin 63d755b8f1
fix launcher not showing gems (#7015)
Signed-off-by: byrcolin <byrcolin@amazon.com>
4 years ago
Vincent Liu 5cac67bfad
Silence aws logging for unit test and have a new AWSNativeSDK as entry point for test env (#6865)
* Silence aws logging for unit test
* Create a new AWSNativeSDK entry point for test environment only
* Update naming for target and file
4 years ago
Roddie Kieley 646443cfe5 issue5299: Resolved via change to not disable custom window decorations.
Signed-off-by: Roddie Kieley <rkieley@redhat.com>
4 years ago
AMZN-byrcolin c778606c89
Templates restricted (#6498)
* Templates/Restricted upgrade/fixes:
Fixed template storage format: templates now only store true relative paths and no longer save "origin" paths and "optional" has been removed, it was never used.
Upgraded all templates to new standard
Template system now correctly handles child objects: Child objects no longer have to specify restricted they inherit from parent
Restricted now operates at the object level and makes no assumptions about parent
Restricted templates can now be combined and seperated on creation
ly_get_list_relative_filename has been deprecated for o3de_pal_dir
All Gems/Projects/Templates updated to use new code

Signed-off-by: byrcolin <byrcolin@amazon.com>
4 years ago
Scott Romero 34d74857f5
[development] fix for a possible MSVC compiler bug (#6870)
Replaced a variable with the name "interface" to avoid conflict with MSVC keyword

Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
4 years ago
amzn-mike fed1278fe6
AP: product dependency optimization (#6619)
* Initial pass at optimizing product path dependency resolution

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add version of StripAssetPlatform that doesn't allocate or copy strings.  Re-add missing test and fix up compile errors.  Add benchmark test

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Change UpdateProductDependencies to directly call s_InsertProductDependencyQuery.BindAndStep

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add test for same filename on multiple platforms

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Rework search logic to keep track of the source of a search path (source vs product) and keep track of which search matches which dependency to avoid doing another search through every product later on

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Clean up code, expand test

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix paths not being lowercased by SanitizeForDatabase.  Fix UpdateProductDependencies not updating existing dependencies

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add test for duplicate dependency matches.  Fix saving duplicates

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Clean up code

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Separate test into test and benchmark versions

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Cleanup include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix includes, switch hardcoded job manager setup to use JobManagerComponent instead

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Replaced wildcard_match with PathView::Match.  Changed StripAssetPlatformNoCopy to use TokenizeNext.  Removed Environment Create/Destroy calls.  Made ScopedAllocatorFixture a base class of ScopedAllocatorSetupFixture

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add AZ Environment create/destroy on AP test environment

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add missing asserts on database functions

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix incorrect usage of StripAssetPlatformNoCopy

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix source/product dependency type being ignored.  Removed need for unordered_set for list of resolved dependencies.  Updated unit tests

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Better variable names

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove testing code

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix missing includes and namespaces

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
lumberyard-employee-dm 18ea4ba6a8
Added a CriticalAssetsCompiled Lifecycle event (#6469)
The CriticalAssetsCompiled event can be handled to detect when the
AssetProcessor has finished processing Critical Assets

Also with the new event, an audit has been performed over all the
locations where the AssetCatalogEventBus OnCatalogLoaded event was being
handle to make sure it was the proper event to use.
If the handler was actually examing the enumerating over the full
catalog or querying all assets within the catalog, then it was a proper
use.
For handlers that were interested in a particular asset it was not

Moreover added implementations of `OnCatalogAssetChanged` and
`OnCatalogAssetAdded` to the FileTagComponent and the MaterialViewportComponent.

Any applications which uses the AtomToolsApplication
class(MaterialEditor, AtomSampleViewerStandalone,
ShaderMangementConsole) now signals a "CriticalAssetsCompiled" lifecycle
event as well as loads the "assetcatalog.xml" if it exists.

The Launcher application signals the "CrticalAssetsCompiled" event and
reloads the "assetcatalog.xml" for the ${project}.GameLauncher and
${project}.ServerLauncher in Launcher.cpp

Finally the Editor signals the "CriticalAssetsCompiled" and reloads the
"assetcatalog.xml" in CryEdit.cpp

resolves #6093

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Esteban Papp 0f7e55cf59
Some fixes for paths with spaces (#6757)
* Some fixes for paths with spaces

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* PR comments

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Benjamin Jillich afc531d4c3
Fixes VS2022 error C5233: explicit lambda capture 'isSlash' is not used (#6745)
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Esteban Papp 54e0b8b7b5
Enabling mac tests (#6716)
* Adds mac test job

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Points to sysctl properly to handle zsh

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fixes some macos differences with Linux when reading the CTEST_RUN_FLAGS parameters

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* adding the test job to the profile pipe

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Disables some tests in Mac that are not passing

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* passes config to cli_test_driver and sets the right trait for the test (pytest instead of lytesttools)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Set proper traits for AtomRHI

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Corrected AZ_TRAIT_UNIT_TEST_PERLINE_GRADIANT_GOLDEN_VALUES_7878 values for Mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Disables EMotionFX tests in Mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Removes debugging prints

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Removes filters that were meant just for Linux

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* quotes are re-quoted in the test_mac.sh script

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Allen Jackson 6c3d5c434e
{lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic (#6396)
* {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic

- Give the user an option how to handle fallback logic for script rules

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* the new code found an error in a Python script... it seems to work!

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>

* fixing up the regression test

Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com>

* dump version number

Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
4 years ago
Chris Burel 648a21ab5c [Linux] Correct handling of new dirs added to non-recursive watch roots
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 2bc1d8620e Rename file to adhere to PAL conventions
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 484e27c109 Use AZStd::equal to implement path comparison
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel ce0bb1ca2b [AssetProcessor] Refactor the FileWatcher to use only one watch thread
This change reworks the AssetProcessor's FileWatcher so that it only uses
one thread. This is motivated by getting better support for inotify on
Linux. The previous architecture required calling `inotify_init` once for
each directory that was being watched, and using separate inotify instances
for each watched tree. In addition, having separate threads per watched
tree is not necessary, and just consumes system resources. Each platform
supports watching multiple directories with the same platform-specific
watcher API, so each platform has been updated accordingly.

The interface to the FileWatcher class is greatly simplified. Previously,
it supported client-supplied filtering of the paths that would generate
notifications. This was done by subclassing `FolderWatchBase` and
implementing `OnFileChange`. However, only one filter was ever used, so
that filter is now hard-coded in the FileWatcher class, and the classes
driving the old filtering mechanism are removed. Users of the interface
now have a much easier time, they just call `AddFolderWatch` with the path
to watch, and only have to connect to one set of signals, instead of
separate signals per watched directory.

Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 7ac5bc3d5c [Linux] Display a warning in AP if inotify fails to initialize
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 04f4d5e031 [Linux] Avoid recursive inotify when a watch folder is set to recursive=false
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Vincent Liu 2b9d1ca813
Update to use AWSNativeSDK 1.9.50 (#6618)
* Update to use AWSNativeSDK 1.9.50
* After SDK upgrade, some AWS objects are bound to SDK allocator, init AWS SDK for unit test
4 years ago
amzn-mike 8ee384f436
Asset Processor: Remove gem loading from AP (#6488)
* AssetBuilder sends builder registration network message to AP

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add AP activating status message

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* First builder handles registration.

Fixed deadlock caused by AP and AssetBuilder waiting on each other when registering by moving AP builder start code to a thread

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Clean up external builder registration

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add thread description for builder manager idle thread

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove gem loading

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Clean up builder registration and remove unused functions

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove PostActivate call from batch application since it will be called after builders are registered

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Removal external builder dependency scanning since we no longer support builder dlls

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix missing bus disconnect

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove unused variable

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Moved AP-AssetBuilder specific types into AssetBuilder.Static library.  Also removed some unused/old code

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
AMZN-Phil 9f500b1228
Merge pull request #6571 from aws-lumberyard-dev/Prism/RearrangeProjectsAfterRemoval
Reflow Project Tiles Everytime They Are Updated
4 years ago
amzn-mike 81453defa0
Load QIcons once for asset tree and share with each Asset Tree Item to avoid file loads for every asset and improve start up time (#6485)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
amzn-mike a95b303f19
Remove Shader compiler tab from Asset Processor (#6486)
* Remove Shader compiler tab from Asset Processor

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove more references to shader compiler

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
amzn-mike 346a414aff
Change AP unit test project to a DLL like all others, add benchmarks project (#6588)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
nggieber 451ebf2691 Reflow Project Tiles Everytime They Are Updated
Signed-off-by: nggieber <52797929+AMZN-nggieber@users.noreply.github.com>
4 years ago
tjmgd f1a1cb3ec0
Fix: Lua directory empty and always loading in editor (#6207)
* Fix: Lua directory empty and always loading in editor

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

* fixed naming convention errors

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

* Tidy up

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

Co-authored-by: Tobias Alexander Franke <tobias.alexander.franke@huawei.com>
4 years ago
tjmgd c2373f1f59
Fix: search results not expanded when searching for .lua files (#6211)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

Co-authored-by: Tobias Alexander Franke <tobias.alexander.franke@huawei.com>
4 years ago
tjmgd 254906cd83
The line number displayed by Breakpoints in Lua Editor is 1 larger than (#6299)
the actual line number of the code.

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
tjmgd 7b99b6a1e2
Fix: next and prev tabs incorrectly implemented (#6208)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

Co-authored-by: Tobias Alexander Franke <tobias.alexander.franke@huawei.com>
4 years ago
tjmgd 38bbf9659e
Fix: jumps disordered (Go to Line,Transpose Lines UP,Transpose Lines (#6210)
Down,Comment Selected Block and UnComment Selected Block)

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>

Co-authored-by: Tobias Alexander Franke <tobias.alexander.franke@huawei.com>
4 years ago
Michael Pollind 1a26ea439a
bugfix[Linux]: resolve Lua script file not found (#6369)
* bugfix: resolve Lua script file not found

REF: https://github.com/o3de/o3de/issues/5899

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: user lowcase version of assetIdLower

Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Jeremy Ong a96387ee35 Fix compile issues blocking adoption of Pix 2108
Signed-off-by: Jeremy Ong <jcong@amazon.com>
4 years ago
Mike Balfour f23798a10a Merge commit '58b6a9c1acfc4e1344e9d0b79b5572ef173c030c' into mbalfour/gitflow_211220_stabilization_2111RTE 4 years ago
Mike Balfour f6faad4adb Merge commit '2fa10d7e6a99c38d578fe5ed969cfd07c5f0df28' into mbalfour/gitflow_211220_stabilization_2111RTE 4 years ago
Mike Balfour 22df3a843e Merge commit '6613030fe691d87c3a870f17c448746616c44787' into mbalfour/gitflow_211220_stabilization_2111RTE 4 years ago
tjmgd f4ae3a5b7d
Fix: Find function reports code with a line offset of 1 (#6331)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
AMZN-Phil 105524b7c0 Add a missing comma to fix generator
Signed-off-by: AMZN-Phil <pconroy@amazon.com>
4 years ago
AMZN-Phil 98fa18558e Force Project Manager to use VS2019
Signed-off-by: AMZN-Phil <pconroy@amazon.com>
4 years ago
Tommy Walton 7188529652
Fix for GHI-4644: mesh optimization breaking skin influences (DCO fix) (#6336)
* Average incoming skin influences when multiple vertices have been welded. This is one option which will average out the weights even if two welded vertices have differing boneIds, but we probably also need to add the influences earlier in the process and enforce a process where the vertices do not get welded if they have influences with differing boneIds

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Move skin influences from MeshBuilderSkinningInfo to the vertex attribute layers so they are considered when choosing which vertices can be welded and so they are not duplicated when compatible vertices have been welded

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Updating unit tests

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Remove unused functions

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Update based on feedback from burelc

Signed-off-by: Tommy Walton <waltont@amazon.com>
4 years ago
nggieber e9db0bca6a Fix typo, add missing header, remove unecessary asserts
Signed-off-by: nggieber <52797929+AMZN-nggieber@users.noreply.github.com>
4 years ago
Alex Peterson 6613030fe6
Fix Visual Studio requirements text and doc link (#6312)
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
4 years ago
nggieber 214716dafc Add AZStd string header for linux
Signed-off-by: nggieber <52797929+AMZN-nggieber@users.noreply.github.com>
4 years ago
nggieber 88b78c0d16 Merge branch 'development' into Prism/RefactorProjectSettings 4 years ago