Commit Graph

4 Commits (f2378fc8d8afd9e97d2b51b0b09e62c70eb8b39b)

Author SHA1 Message Date
dmcdiarmid-ly bb81dd86ee Added the DiffuseProbeGridVisualizationCompositePass.
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
4 years ago
jiaweig 1dd4898713
LYN-8551 Terrain: Renderer: Create compute pass for clipmaps (#7116)
* Allocate a pass that will be used to generate clipmap

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Fix some small issues

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Rename the pass to avoid future conflict. Move assets to terrain gem.

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Turn the pass off

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Move pass templates to Terrain gem

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* move load template to private

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Add macro texture compute pass

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>

* Fix uncleaned code from previous commit

Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>
4 years ago
Adi Bar-Lev cf1d13fa43
AutomatedTesting - adding Hair to MainPipeline (#5200)
* AutomatedTesting - adding Hair to MainPipeline

Signed-off-by: Adi Bar-Lev <82479970+Adi-Amazon@users.noreply.github.com>

* Hair - securing default value of render technique to be ShortCut

Signed-off-by: Adi Bar-Lev <82479970+Adi-Amazon@users.noreply.github.com>
4 years ago
michabr 3a689aa319
Reenable support for UI Elements that use Render Targets (#2352)
* Re-add support for UI Elements that use Render Targets
* Move LyShine pass request from Atom's MainPipeline.pass to project's
* Make all dynamic draw contexts in LyShine draw to pass directly without the need of draw list tags
* Remove local RPI changes that are no longer needed
* Prevent crash if LyShine gem is enabled but its custom pass hasn't been added to the main render pipeline
* Revert to default UI pass if the LyShine pass has not been added to project's main render pipeline

Signed-off-by: abrmich <abrmich@amazon.com>
4 years ago