Commit Graph

15 Commits (e56396a817c295ddf19e25ba612e617943d6d87a)

Author SHA1 Message Date
Yaakuro 8e03d6f306
Separate application into platform specific files. (#4799)
Signed-off-by: Yaakuro <y1@codeposer.net>
4 years ago
nvsickle bcfe3d3878 Revert "Refresh rate driven rendering tick logic (#3375)"
This reverts commit db63dcbcd9.

Signed-off-by: nvsickle <nvsickle@amazon.com>
4 years ago
Nicholas Van Sickle db63dcbcd9
Refresh rate driven rendering tick logic (#3375)
* Implement sync interval and refresh rate API for RenderViewportWidget

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Measure actual frame timings in the viewport info overlay.

Takes the median of the sum of (frame end - frame begin) to provide more a more representative view of when frames begin and end.

Note: Until VSync is internally supported by the event loop, this will produce nearly identical frame timings as the frame will spend as much time as needed synchronously waiting on a vblank.

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Make frame timing per-pipeline, wire up refresh rate info to ViewportContext

Signed-off-by: nvsickle <nvsickle@amazon.com>

* POC: Frame limit pipeline rendering

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Switch Editor tick to every 0ms to allow better tick accumulation behavior

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Move RPISystemComponent to the tick bus, remove tick accumulation logic

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Add `AddToRenderTickAtInterval` to RenderPipeline API

This allows a pipeline to update at a set cadence, instead of rendering every frame or being directly told when to tick.

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Make ViewportContext enforce a target framerate

-Adds GetFpsLimit/SetFpsLimit for actively limiting FPS
-Calculates a render tick interval based on vsync and the vps limit and updates the current pipeline

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Add r_fps_limit and ed_inactive_viewport_fps_limit cvars

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Quick null check from a crash I bumped into

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Fix off-by-one on FPS calculation (shouldn't include the not-yet-rendered frame)

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Clarify frame time begin initialization

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Fix TrackView export.

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Address some reviewer feedback, revert RPISystem API change, fix CPU profiler.

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Add g_simulation_tick_rate

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Address review feedback, make frame limit updates event driven

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Remove timestamp update from ComponentApplication::Tick

Signed-off-by: nvsickle <nvsickle@amazon.com>
4 years ago
Esteban Papp 1be95a1e76
Potential Memory Corruption in Release Build (#3559)
* Potential Memory Corruption in Release Build

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* @lumberyard-employee-dm suggested code

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* warnings as errors found in VS2022

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* simplifying some strucutres used and fixing a bug

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* some unused fixes for VS2022

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fix for other platforms

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixes check used in unit tests to be case-insensitive
fixes memory leaks/invalid memory operations in AWSCore tests

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 6db7488939 Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Animation/SkeletonHierarchy.cpp
#	Code/Editor/Animation/SkeletonMapper.cpp
#	Code/Editor/Animation/SkeletonMapperOperator.cpp
#	Code/Editor/LogFile.cpp
#	Code/Editor/ResourceSelectorHost.cpp
#	Code/Editor/SettingsManager.cpp
#	Code/Editor/Util/EditorUtils.cpp
#	Code/Editor/Util/FileUtil.cpp
#	Code/Editor/Util/IXmlHistoryManager.h
#	Code/Editor/Util/ImageTIF.cpp
#	Code/Editor/Util/StringHelpers.cpp
#	Code/Editor/Util/XmlHistoryManager.cpp
#	Code/Editor/Util/XmlHistoryManager.h
4 years ago
Nemerle b8bed115f0 Editor code: tidy up BOOLs,NULLs and overrides pt1.
A few 'typedefs' replaced by 'using's
This shouldn't have any functional changes at all, just c++17 modernization
It's a part 1 of a split #2847

Signed-off-by: Nemerle <nemerle5+git@gmail.com>
4 years ago
Esteban Papp dd3f0b86e0 Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/ToolBox.cpp
4 years ago
Esteban Papp a14b4e478e Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp f665f572f3 Gems/Atom builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Nicholas Van Sickle 70b3840288
Fix the home key popping up ImGui when it shouldn't. (#2620)
This disables WM_INPUT forwarding to the input system while in game mode and makes ImGui listen to the synthetic keyboard events from the viewport instead - these synthetic events go through Qt's event system, so will only show up when the viewport "sees" a home key press.

Signed-off-by: nvsickle <nvsickle@amazon.com>
4 years ago
Guthrie Adams 7cb2f62d4b
Merge pull request #1250 from aws-lumberyard-dev/lawalfua/commonToolsApplication
Addition of a base AzQtToolsApplication class
4 years ago
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Dayo Lawal 8f22bff1fb QEditorApplication inheriting from AzQtApplication
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
Esteban Papp e34e36cb35 git mv Code\Sandbox\Editor Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago