Commit Graph

93 Commits

Author SHA1 Message Date
nvsickle e55580af57 Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18 2021-06-18 13:25:53 -07:00
igarri 3ed6b318ab Merge branch 'develop' into LYN-1767-AB 2021-06-16 12:30:10 +01:00
chcurran 94edb18ed0 disabled upgrade menu until we can stabilize the tool (LYN-3799) 2021-06-15 13:36:03 -07:00
chcurran 2fd985f162 Fix for unconverted once nodes 2021-06-15 12:13:25 -07:00
chcurran 10081fefb9 Remove unwanted entries from node palette 2021-06-11 16:28:34 -07:00
chcurran 168042dee4 Merge branch 'stabilization/2106' of https://github.com/aws-lumberyard/o3de into carlito/stabilization/2106 2021-06-11 10:50:51 -07:00
carlitosan 0d01ee4a4e Merge pull request #1270 from aws-lumberyard-dev/carlito/stabilization/2106
Fix for running game mode with brand new graph with prefabs. Fixes: LYN-4004
2021-06-11 10:28:28 -07:00
chcurran f1b3bf4c73 Fix for running game mode with brand new graph with prefabs. 2021-06-10 17:43:45 -07:00
Terry Michaels 91fb8be535 Added toolbar icons, updated viewport header UX (#1240) 2021-06-10 11:42:25 -05:00
Terry Michaels adf6d93a06 Moved toggle pivot to lower in the context menu, converted all context menu additions to use a singular mechanism (#1209) 2021-06-09 22:37:28 -05:00
chcurran 8ab2752f42 Fix for using BC class constants LYN-3777 2021-06-09 14:52:33 -07:00
igarri be21e585a0 Merge branch 'develop' into LYN-1767-AB 2021-06-09 11:42:31 +01:00
chcurran a766e3af5c Fixes for internal if-branch node parser bug (LYN-4347) and exposing properties for AZStd::tuple (LYN-3910) 2021-06-08 13:54:25 -07:00
Esteban Papp 36cb0f6d40 SPEC-7178 Removal of precompiled cpp files (#1171)
* SPEC-7178  Removal of precompiled cpp files

* Missing files...
2021-06-07 15:59:58 -07:00
igarri 4f2acd1340 Merge branch 'main' into LYN-1767-AB 2021-06-07 15:22:26 +01:00
AMZN-koppersr 4eb5b3554e Merge branch 'main' into SpawnableEntityIdMapping 2021-06-04 14:00:06 -07:00
Esteban Papp 76a6df341b SPEC-2513 Fixes to enable w4457 2021-06-04 10:51:47 -07:00
AMZN-koppersr ce7b81e2e7 Merge branch 'main' into SpawnableEntityIdMapping 2021-06-04 10:11:47 -07:00
chcurran 0a9d6f5f0f Bug fixes and improvements brought over from demo work.
* Generic Multi Function Call ability added to extensible nodes
* Code gen improvements, including allowing for more manually codewritten extension of codegen facilities
* CVAR to disable automatic update of deprecated node
* Fixed variable sorting error that can apply to parser/runtime added variables
* Made Edit/SerializeContext ClassBuilder public, as it was needlessly private
* Fixed dangerous Datum::GetValueAddress(), it now checks for an empty storage AZSTd::any, as does Datum::Empty()
2021-06-03 13:13:22 -07:00
AMZN-koppersr 1e7ac60949 Reintroduced spawning multiple instances of the same entity
The following was changed:
- The remapper in AZ::IdUtils now has an additional argument to tell it what to do when it encounters the same source entity id. The original behavior of ignoring the new entity id and returning the first occurrence is the default. The alternative behavior is to store the last known entity id and return that instead.
- Split the optional arguments for SpawnAllEntities and SpawnEntities.
- SpawnEntities now has an option to continue with the entity mapping from a previous spawn call or to start with a fresh mapping. The latter is the default as the former will come at a performance cost since the mapping table has to be reconstructed.
- Entities spawned using SpawnEntities and ReloadEntities now also get the correct entity mapping applied.
- Added several new unit tests to cover most of the new functionality.
- Fixed some places where the older API version was still called.
2021-06-03 10:56:34 -07:00
AMZN-koppersr 8c541b5205 Moved default values to object in the Spawnable Entities Interface 2021-06-03 10:56:30 -07:00
igarri e7752e3ad4 Merge branch 'main' into LYN-1767-AB 2021-06-02 12:03:22 +01:00
AMZN-koppersr 7ee55cce3a Post merge fixes for spawning entities 2021-06-01 11:19:03 -07:00
sconel fe8803291a Fix for referencing now deprecated AZ::Transform constructor 2021-05-28 13:53:09 -07:00
greerdv 2c36d6a19a Merge pull request #1039 from aws-lumberyard-dev/transform-float-scale-3
refactor vector scale in Transform to float scale
2021-05-28 21:20:03 +01:00
sconel 57b961c113 Merge pull request #997 from aws-lumberyard-dev/Spawnable/ScriptCanvas/Integration
Add dynamic spawn node to Script Canvas
2021-05-28 13:09:25 -07:00
sconel def36dcf63 Add clearer dependencies handled flag logic 2021-05-28 11:02:56 -07:00
sconel 4267c434b1 Add product asset dependency handling to SC builder 2021-05-28 10:48:22 -07:00
greerdv b2513cbb51 update one more vector scale usage in scriptcanvas 2021-05-28 12:05:03 +01:00
greerdv e556cdbba5 update scriptcanvas to handle uniform scale on transform 2021-05-28 11:54:12 +01:00
sconel cb62322f0d Addressed PR feedback 2021-05-27 11:58:56 -07:00
sconel 933f012def Code cleanup, removed pragma optimize macro 2021-05-27 10:50:56 -07:00
sconel 824be567fc Prepping for PR 2021-05-27 10:45:47 -07:00
sconel 07ecb938e7 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Spawnable/ScriptCanvas/Integration 2021-05-26 16:45:23 -07:00
sconel b5599ca739 Add asset picker support to spawn SC node and thread safety measures 2021-05-26 16:45:04 -07:00
lumberyard-employee-dm 4652d47fb3 Merge remote-tracking branch 'origin/lawsonamzn_prototype_gem_naming_conventions' into ly-as-sdk/LYN-2948-phistere 2021-05-26 00:38:51 -05:00
lumberyard-employee-dm 76fe7f3666 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into ly-as-sdk/LYN-2948-phistere 2021-05-25 23:48:55 -05:00
carlitosan 5eb3bcdf55 Merge pull request #932 from aws-lumberyard-dev/carlitosan-beta-fixes
SC support for unordered_set, version upgrade improvements and bug fixes
2021-05-25 17:39:06 -07:00
pappeste 19adbf2f41 Removing adding runtime dependencies for gems that are in the BUILD_DEPENDENCIES 2021-05-25 15:12:17 -07:00
chcurran 24c17932e3 Add error messages to ErrorText.h, label functionality to fix default groups on FDNs. 2021-05-25 14:19:04 -07:00
chcurran c1e7970dbb Add support for unordered_set to ScriptCanvas. Improved graph version upgrade systems and fixed related bugs. 2021-05-25 12:07:14 -07:00
greerdv ccccfb2c5b more tidying up 2021-05-25 14:56:08 +01:00
sconel 7caab501cb Add inputs and logic to handle spawn transforms 2021-05-24 17:52:47 -07:00
igarri 6a0cf97456 Fixed Selection in AssetBrowserTreeView 2021-05-24 13:19:35 +01:00
sconel 68a5216122 First version of spawning Script Canvas node 2021-05-21 17:53:45 -07:00
Nicholas Lawson c9d5d7fb77 The new gem registration and usage system
Merge from mainline (Rebase)
2021-05-20 10:47:03 -07:00
greerdv 7def4741cd merge from main 2021-05-19 12:14:25 +01:00
karlberg 74385a575f Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-05-11 13:43:17 -07:00
karlberg 5440d0926d Fixing some dependencies in script canvas and emfx 2021-05-11 13:42:44 -07:00
mbalfour 704443ac89 Fix up incorrect autoDelete use and handling.
Several UI property handlers were incorrectly using the autoDelete feature by calling UnregisterPropertyType and deleting the pointer themselves, which caused double-delete crashes on application shutdown.  PropertyManagerComponent now gracefully handles that condition but also explicitly asserts explaining how the code should be changed, and the "known offenders" have been fixed up to use autoDelete correctly.
2021-05-11 10:25:03 -05:00