* [LYN-4174] Added icons for gem catalog summary cart
* [LYN-4174] Gem Catalog: Text eliding for too long gem names and creators
* [LYN-4174] Gem catalog: Resetting filters when re-initializing for another project
* [LYN-4174] Gem Catalog: Fixed a bug with filters being applied/remembered after leaving gem catalog and coming back editing another project
* [LYN-4174] GemCatalog: Gem cart widget and overlay window
* Added cart button with dynamic label to display the number of gems to be enabled/disabled and a arrow down button to indicate some sort of pop-up/overlay window will appear on click.
* Overlay gem tags update dynamically while the dialog is open based on the gem model.
* Moved some styling from C++ to the style sheet.
* Updating manifest.py template query functions
The get_project_templates, get_gem_templates and get_generic_templates
methods have been renamed to indicate that the methods return the
templates that can be used in a create-project, create-gem and
create-from-template command of the engine_template.py
Updated the print_registration.py script to support outputing project
specific gems and templates.
Add a unit test script for the manifest.py script.
Added unit test to validate the new functions:
`get_templates_for_project_creation`
`get_templates_for_gem_creation`
`get_templates_for_generic_creation`
* Implementing the project print registration methods
Added implementations of the project print registration methods and tested them locally
Removed implementations of the download print registration methods, since they have not went through app-sec review.
* Renaming get_restricted_data to get_restricted_json_data
Fixed the get_registered method in manifest.py when looking up projects
* Updated the print_manifest_json_data calls to return the result
* Removed test data from gem catalog screen as we can now extract the real data.
* Reiniting the catalog to a project updates the filters, and clears and fills the gem model.
* Added functionality to enable/disable gems based on the user adjustments on the gem catalog.
* Added ExecuteWithLockErrorHandling() which returns an outcome with the actual error we get from python so that we can expose that to the UI.
* Added cmake pybind.
* Get gems now calling get_all_gems and alphabetically sorting the result.
* Added get enabled gems function which first gets the cmake enabled gems file path from the project path and then the list of gem names that are enabled.
* Some changes to the enable and disable gem functions.
* Added was previously added state for gems.
* Added helpers to add/remove gems from the model.
* Helpers for extracting the gem model indices to be added/removed.
* Add Add/RemoveProject to Python Bindings
* Support Project, Add, Remove, Copy, Delete
* Open parent directory when duplicating to discourage path in owning dir
* Remove extra connects for new projects button
* Center project image
* Updated the enable gem and disable gem API
Renamed remove_gem_project.py -> disable_gem.py
Renamed add_gem_project.py -> enable_gem.py
Renamed the "add-gem-to-project" command -> "enable-gem"
Renamed the "remove-gem-from-project" command -> "disable-gem"
Fixed the parsing of the enabled gems from the enabled_gems.cmake file
* Adding newline to the end of the CMakeLists.txt
The add_gem_project and remove_gem project scripts, now just enables on
a gem name basis instead of a CMake target basis
Updated the ProjectManager code and scripts to account for the
add_gem_project and rmeove_gem_project script changes.
* Projects Home Screen Dynamically displays Projects from O3DE and can open Project settings editor
* Seperated out CreateProjectCtrl and UpdateProjectCtrl
* Moved source level statics back into class headers
* Updated background image location
* Added sort filter proxy model for gem model that can filter based on name, gem origin, supported platform, features and/or types.
* Added new filter pane on the left with several filter categories for gem origin, type, platform and feature.
* Added filter category widget which is a collapsable generalized checkbox group that can interact with the proxy model and thus control filtering.
* Removed fixed size of the project manager. The application should always be resizable.
* [LYN-2522] Preparation work for the filter pane
* Added arrow up/down icons.
* Extended the gem info with the type (Asset, Code, Tool).
* Extended the model with the type and a helper for converting gem uuids into display names.
* Extended the link widget to be clickable with a custom action, needed for the "Show all/less" for the filters.
* Converting the uuids we get from Python to AZ::Uuids and then back to strings to have them all in the same format.
* Forced Project Manager window to 1200x800
* Final look for FirstTimeUseScreen, essentially complete
* Remove margins on screens
* Added License info for image
* [LYN-2520] Gem Catalog - Gem Inspector / Info Panel
* Extended the gem info with a directory and documentation link, binary size in bytes and added some helper functions.
* Added the gem inspector widget that hooks into the selection model.
* Info panel is vertically scrollable and based on the UX designs.
* Added a gem sub widget which holds several gem tags, a title and a description and is reused for the depending and conflicting gems.
* Extended the gem model with several new roles and data elements.
* Added more gem info test data before we got access to the real data.
* Renamed UX screen files and classes to include screen in the name
* Changed screens to emit a screen change request a controller can connect to
* Made ScreensCtrl that owns and manages screens and their changing and history
* Made Project Settings Control managing back and next buttons
* Add Project Setting Model and moved New Project Settings Ui into Screen file
* Goto previous screen always works
* Removed unnecessary QObject namespace from connect calls
* Merged ProjectSettingsModel into ProjectInfo
* [LYN-2515] Project Manager Gem List Base
* Added gem model based on a standard item model
* Added list view using the gem model
* Added item delegate for a gem according to the UX design
* Removed th gem catalog ui file and replaced it with code
* Moved the gem catalog files into a sub folder
* Added drawing the Added/Get button and the platform icons
* [LYN-2515] Project Manager Gem List Base
* Added gem model based on a standard item model
* Added list view using the gem model
* Added item delegate for a gem according to the UX design
* Removed th gem catalog ui file and replaced it with code
* Moved the gem catalog files into a sub folder
* Moved Qt files into to renamed 'S'ource
* Updated files after moving all Qt folder into Source
* Updated Source capitalization in cmake files list
* Adding newline to the end of project_manager_files.cmake
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>