dmcdiar
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73f3ec66b5
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Set non-uniform scale in SetMesh.
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2021-04-27 02:05:06 -07:00 |
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greerdv
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62a3b7635b
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Merge branch 'main' into non-uniform-scale-mesh
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2021-04-21 10:56:36 +01:00 |
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greerdv
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f0ae8056c8
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feedback from PR
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2021-04-20 10:25:19 +01:00 |
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dmcdiar
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007589a98d
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Added DiffuseProbeGridClassification pass.
Updated RayTracing shaders to use the new light types.
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2021-04-19 02:29:20 -07:00 |
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greerdv
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4c582a2b0a
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Merge branch 'main' into non-uniform-scale-mesh
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2021-04-15 08:29:57 +01:00 |
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greerdv
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79a34f87b0
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fixing merge conflicts
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2021-04-15 08:28:50 +01:00 |
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greerdv
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d8169e08fb
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merging from main
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2021-04-15 08:18:11 +01:00 |
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dmcdiarmid-ly
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b5386fd53b
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Merge pull request #54 from aws-lumberyard-dev/Atom/dmcdiar/LYN-2735
[LYN-2735] The Editor crashes upon creating a level when the Prefab system has been disabled in a new project
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2021-04-14 15:51:04 -07:00 |
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greerdv
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2fb2813b48
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updating atom mesh component to support non-uniform scale component
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2021-04-14 14:05:59 +01:00 |
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alexpete
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8469c9ca0a
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Integrating github/staging through commit 5f214be
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2021-04-13 17:18:57 -07:00 |
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alexpete
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e6c12499f7
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Added raytracingscenesrg.srgi to the default project template and AutomatedTesting project.
Added assert to check for successful load of the raytracingscenesrg asset.
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2021-04-13 14:05:48 -07:00 |
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alexpete
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1044dc3da1
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Integrating github/staging through commit ab87ed9
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2021-04-09 11:27:37 -07:00 |
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alexpete
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75dc720198
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Integrating latest 47acbe8
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2021-03-25 13:57:57 -07:00 |
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alexpete
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a10351f38d
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Initial commit
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2021-03-08 14:30:57 -08:00 |
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