lumberyard-employee-dm
5fc4551ac0
[LYN-8041] Enable relocation of the Project Game Release Layout ( #5380 )
...
* Enable relocation of the Project Game Release Layout
Relocating the Project Game Release Layout to another directory on the file system failed due to the querying of the engine root failing due to the ComponentApplication::m_engineRoot not using the project path stored in the SettingsRegisry if the engine root cannot be detected
Removed the ApplicationRequestBus GetEngineRoot function.
The ComponentApplicationRequestBus has a function of the same name that returns the same path.
Removed the deprecated GetAppRoot function.
The path it returns has no defined value. It was not the engine root or the project root.
Removed unused CFileUtil and CFileUtil_impl functions that were invoking the ApplicationREquestBus GetEngineRoot function.
On the way to update the functions it was discovered that they aren't called
Added a CalculateBranchToken overload that can populate a fixed_string to avoid heap allocations
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Protect against an empty list of artifacts to remove when generating the
engine.pak
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
4 years ago
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
...
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Esteban Papp
0d726d5d91
Gems/PhysX
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
...
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
5 years ago
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
5 years ago
alexpete
a10351f38d
Initial commit
5 years ago