Commit Graph

495 Commits

Author SHA1 Message Date
puvvadar c4115fca11 Merge branch 'main' into mp_editor_pipeline 2021-05-07 14:14:17 -07:00
Mike Balfour 4c453bf4b6 Merge pull request #648 from aws-lumberyard-dev/mbalfour/legacy-level-load-fix
Changed the level loading code to always set the default mission name.
2021-05-07 16:01:57 -05:00
Nicholas Van Sickle b026b6818b Merge pull request #483 from aws-lumberyard-dev/nvsickle/ViewportControllerAPI
Give MultiViewportControllerInstances a pointer to their parent
2021-05-07 13:53:50 -07:00
mbalfour 5ecd1a583f Changed the level loading code to always set the default mission name now. the mission system recently got redcoded, so nothing else was setting this name. 2021-05-07 14:23:01 -05:00
greerdv 9f5987d431 Merge branch 'main' into non-uniform-scale-ux 2021-05-07 19:55:26 +01:00
greerdv 3817c05d81 fixing unit test 2021-05-07 19:54:59 +01:00
Nicholas Lawson e6146b6608 A quick fix for Asset Processor automated tests (#644)
These tests broke because RC.EXE is no longer a thing.

A more comprehensive fix and cleanup needs to be performed to
properly remove references to it while still keeping the existing
tests and other things.  This just removes as little as is possible
to avoid error.
2021-05-07 11:39:07 -07:00
AMZN-stankowi e22debec54 ATOM-15465: Helios rollback AssImp SDK version, this fixes the rotation bug (#608) (#641)
ATOM-15465: Fix issue with incorrect rotation on models.

* Revert "{LYN-3229} Update AssImp package with latest AssImp 3rd party source changes (#545)"

This reverts commit 06d2050ac4fe6b9d0d0c52e759cf73a9a3f7d3eb.

* bumping version to force assets to reprocess
2021-05-07 10:37:29 -07:00
Tom Hulton-Harrop c5a06b8953 Restore grid and angle snapping (#640)
Restore grid and angle snapping (LYN-3367)
2021-05-07 17:21:12 +01:00
Steve Pham 2633efbd13 Moving SystemUtilsApple.mm and SystemUtilsApple.h from CrySystem to AzFramework to fix linker error when building iOS non-monolithically (#631) 2021-05-07 07:34:35 -07:00
jackalbe 347073cbcd {LYN-2257} Helios - Add Matrix math type for JSON Serialization system (#561)
* {LYN-2257} Helios - Add Matrix math type to the JSON Serialization system

* Helios/Systems - Add Matrix math type to the JSON Serialization system
* supports both YPR+scale+translation and array of values
* supports Matrix3x3, Matrix3x4, Matrix4x4

Jira: https://jira.agscollab.com/browse/LYN-2257
Tests: Added Serialization/Json/MathMatrixSerializerTests.cpp

* clang compile fixes

* removed typename

* fixing both tests and some default conformity impls

* stablized the comformity test values; rotations drift too much
2021-05-07 09:31:48 -05:00
greerdv 4202f646e4 Merge branch 'main' into non-uniform-scale-ux 2021-05-07 15:20:29 +01:00
greerdv 9e22268107 feedback from PR 2021-05-07 15:18:51 +01:00
greerdv 2c6d04f673 feedback from PR 2021-05-07 15:03:57 +01:00
amzn-sean cb4e394784 Remove physics world body notification bus (#576) 2021-05-07 14:12:07 +01:00
Benjamin Jillich 5e65c5c710 [LYN-2515] Project Manager Gem List Base (#603)
* [LYN-2515] Project Manager Gem List Base

* Added gem model based on a standard item model
* Added list view using the gem model
* Added item delegate for a gem according to the UX design
* Removed th gem catalog ui file and replaced it with code
* Moved the gem catalog files into a sub folder
2021-05-07 12:05:33 +02:00
sourjon cd0628f513 Merge pull request #565 from aws-lumberyard-dev/Prefab/PhysX/ColliderFixes
Prefab/physx/collider fixes - Addresses collider crashes on starting in game mode
2021-05-06 19:07:58 -07:00
nvsickle b848e2dcd1 Appease clang 2021-05-06 18:37:52 -07:00
Danilo Aimini 1af6c42e38 Merge pull request #628 from aws-lumberyard-dev/LYN-3636
LYN-3636 | Cherrypick to main - Creating a child entity causes an Editor crash in Slice mode
2021-05-06 17:56:32 -07:00
nvsickle ea8e098e33 Tidy up MultiViewportControllerInstanceInterface 2021-05-06 17:53:23 -07:00
AMZN-mnaumov 5fb923738e Merge pull request #614 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15474
[ATOM-15474] Material Editor camera controller zoom respects viewport boundary
2021-05-06 17:45:47 -07:00
nvsickle 7c9053fffc Move ModernViewportCameraController controller list into EditorViewportWidget 2021-05-06 17:38:19 -07:00
nvsickle e8f37bb29f Merge remote-tracking branch 'upstream/main' into nvsickle/ViewportControllerAPI 2021-05-06 17:16:39 -07:00
jonbeer 8947abcbb7 PR fixes and recommendations 2021-05-06 16:35:01 -07:00
daimini 62a84459ee Fix to begin/end pair that was missed when porting a change from Prefab Outliner to Slice Outliner. 2021-05-06 16:26:24 -07:00
puvvadar 108f4dfdd6 Merge branch 'main' into mp_editor_pipeline 2021-05-06 16:19:15 -07:00
puvvadar aa51233536 Add Asset serialization for Ctrl+G and related net interfaces 2021-05-06 16:18:13 -07:00
jonbeer bf38935e85 Updating conformity tests 2021-05-06 14:49:44 -07:00
greerdv ad6479967f changing add NUS button from invisible to read only when NUS component already present 2021-05-06 22:15:00 +01:00
mnaumov dfd0cbb0fd Material Editor camera controller zoom respects viewport boundary 2021-05-06 13:10:55 -07:00
chiyenteng ede1889507 [CherryPick][LYN-3398][LYN-3399] Let EditorEntityModel always use the optimized algorithm even in Slice mode (#585)
* [LYN-3398][LYN-3399] Let EditorEntityModel always use the optimized algorithm even in Slice mode (#490)
2021-05-06 10:39:43 -07:00
cgalvan 13a40aba02 Merge pull request #602 from aws-lumberyard-dev/cgalvan/FixedEmptyFloatingWindow
[LYN-3439] Make sure the toolbar spacer is created with a parent to prevent an empty floating window.
2021-05-06 11:46:51 -05:00
Benjamin Jillich 32b1d52341 [LYN-2515] Added shared gem info class (#574) 2021-05-06 18:01:13 +02:00
Chris Galvan 7dec09d9ae [LYN-3439] Make sure the toolbar spacer is created with a parent to prevent an empty floating window. 2021-05-06 10:40:24 -05:00
AMZN-koppersr 4661da23bb Cleaned up the flags in the BaseJsonSerializer.h 2021-05-05 17:51:22 -07:00
AMZN-koppersr ec52e51476 Additional unit tests for the Json Serialization to make sure custom json serializer work if they're the first used through the higher Load/Store calls. 2021-05-05 17:22:57 -07:00
AMZN-koppersr 6ad135f35c Fix for smart pointers being loaded through the main load point with a default JSON object. 2021-05-05 16:41:54 -07:00
AMZN-nggieber 724add6365 Fix Project Manager Qt Ui files not Being Autogenerated (#588)
* Moved Qt files into to renamed 'S'ource

* Updated files after moving all Qt folder into Source

* Updated Source capitalization in cmake files list

* Adding newline to the end of project_manager_files.cmake

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-05-05 15:45:39 -07:00
AMZN-koppersr 790e41f675 Reverted previous fix. 2021-05-05 14:21:53 -07:00
Zaladane 1455fcbde6 Asset Bundler - Minor Feedback (#550)
Asset Bundler - Minor Feedback

* updated the formatting so all lines are shorter than 140 characters

* fixed a few nitpicks that came up on a recent PR

* removed a function that wasn't being used anymore

* updated some error messages based on PR feedback
2021-05-05 13:59:37 -07:00
bosnichd 5783bf635b Fix for LoadLevel not being called. (#584) 2021-05-05 13:35:50 -06:00
AMZN-nggieber 83e2ec6800 Project Manager - Barebones UI Made for All Screens with Basic Flow (#507)
* Created all barebone screens, a screen factory, and connected basic transitions between screens

* Changed ProjectManager namespace to O3DE::ProjectManager, removed empty new lines, switch to aznumberic_cast usage

* Project Manager - Moved Qt directory into source
2021-05-05 10:46:34 -07:00
SergeyAMZN dd90c590aa Merge pull request #564 from aws-lumberyard-dev/MultiplayerPipeline
SPEC-6590 Implemented network entities instantiation by network spawnable asset ID
2021-05-05 18:17:44 +01:00
AMZN-stankowi a7224b6379 Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 (#391) (#560)
Removing FBX SDK, LYN-1045. If you have an issues please reach out to the Helios team.
2021-05-05 09:29:12 -07:00
Terry Michaels 01976a890c Removed wireframe from perspective menu and fixed crash on right click (#575) 2021-05-05 11:10:19 -05:00
rgba16f 7b95b5e329 Merge pull request #556 from aws-lumberyard-dev/MoveDebugDisplayGlobalID
Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework
Rename g_mainViewportEntityDebugDisplayId to g_defaultSceneEntityDebugDisplayId
2021-05-05 10:34:17 -05:00
bosnichd d7b796fd73 Remove I3DEngine CryCommon Interface (#567)
Delete:

- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
2021-05-05 09:07:28 -06:00
greerdv 45cbe4767f adding comment to AddNonUniformScaleButton 2021-05-05 15:14:50 +01:00
greerdv a49017ec23 merging from main 2021-05-05 13:26:08 +01:00
cgalvan b4e69d3933 Merge pull request #557 from aws-lumberyard-dev/cgalvan/RemoveUnusedCSelectionGroupUsages
[LYN-3347] Removed some unused references to CSelectionGroup.
2021-05-05 07:17:10 -05:00