Commit Graph

7 Commits (c158ca178fb780497d446513ca8a4a97f10f32a8)

Author SHA1 Message Date
Qing Tao dcdd63966e
ATOM-15658 Better option of CreateCommonBuffer requires unique buffer name (#1133)
* ATOM-15658 Better option of CreateCommonBuffer requires unique buffer name
- Change the CreateCommonBuffer function to not require an unique  name by default.
- Remove the code for generating unique buffer names.
- Add buffer name to BufferAsset so it can be used for device object name instead of using asset file name.
- Change RPI::Buffer to use BufferName_AssetUuid as attachment id.
5 years ago
Tommy Walton b95865b2d8
Simple Motion component doesn't animate actors (#179)
Buffers that have InputAssembly bind flags but also have ShaderRead flags should create buffer views
5 years ago
qingtao c9153b0353 ATOM-15272 Running game with Actor spams asserts in the log resulting in low framerate
The condition was setup wrongly when introducing DynamicInputAssembly.
5 years ago
moudgils 6f67aabd67 Minor cleanup 5 years ago
moudgils 16ba08c917 Mac compile fixes, Fix imgui rendering, Introduce a new RHI::BufferBindFlag, Fix a crash in AsyncStreaming, Fix shader build errors 5 years ago
alexpete c2cbd430fe Integrating up through commit 90f050496 5 years ago
alexpete a10351f38d Initial commit 5 years ago