Commit Graph

32 Commits

Author SHA1 Message Date
puvvadar 2eca923694 Rework session validation to work through Connect packet 2021-06-15 14:34:24 -07:00
puvvadar 04bf6c3689 Separate out session validation into its own packet 2021-06-15 10:14:02 -07:00
puvvadar cd5867d2fa Cleanup session changes and add on connection disconnected event 2021-06-08 16:43:36 -07:00
puvvadar 6f4c0c2ce8 Rename interfaces for clarity 2021-06-07 17:12:29 -07:00
puvvadar 03989f77bb Cleanup includes 2021-06-07 17:06:00 -07:00
puvvadar 40c7a6bd2d Integrate remaining requests and rename Handling Requests interfaces for clarity 2021-06-07 17:02:42 -07:00
puvvadar 1d6c69dea2 Merge main to mp_session_integ 2021-06-03 15:36:45 -07:00
puvvadar c55f65b78f Integrate parts of Session Server API 2021-06-03 15:35:16 -07:00
karlberg 14bc0ba8ac Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-06-02 14:57:00 -07:00
karlberg 802943bbb3 Bug fixes, naming changes to make variables more clear, and adds a cvar to adjust client window size 2021-05-27 19:54:56 -07:00
Gene Walters b5a0df00e1 Hosts which are not a dedicated server (meaning they also play the game) will spawn a default player for themselves 2021-05-25 17:21:03 -07:00
karlberg 6a643392f0 Merging latest main 2021-05-19 13:37:45 -07:00
karlberg 487e989e68 Several updates to complete rewind support and remove unneeded functionality 2021-05-19 13:27:24 -07:00
puvvadar e2ade654fb Address misc feedback 2021-05-18 13:52:28 -07:00
puvvadar 920f85981d Add another missed header file 2021-05-17 18:55:00 -07:00
puvvadar cb55eaf853 Merge main to mp_editor_pipeline 2021-05-16 11:36:47 -07:00
puvvadar fb51829360 Resolve MP Gem Ctrl+G changes with main 2021-05-15 13:12:16 -07:00
karlberg 5acdc40595 Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 2021-05-14 14:24:33 -07:00
puvvadar 467caa6175 Some whitespace and comment cleanup 2021-05-13 15:42:21 -07:00
puvvadar 8a39f9f1b4 Streamline MP Ctrl+G logic via MultiplayerEditorConnection 2021-05-13 15:31:37 -07:00
karlberg 254ad165c1 A bunch of work to get external multiplayer components to actually work 2021-05-12 16:01:59 -07:00
karlberg d0b006c209 Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect 2021-05-12 13:41:18 -07:00
puvvadar b21553f64d Merge branch 'main' into mp_editor_pipeline 2021-05-10 12:21:45 -07:00
puvvadar aa51233536 Add Asset serialization for Ctrl+G and related net interfaces 2021-05-06 16:18:13 -07:00
karlberg a1fe8fe419 Ported the local prediction player controller component 2021-05-05 20:07:16 -07:00
karlberg 6bb51bd9e4 Merging latest origin 2021-04-27 19:14:11 -07:00
karlberg 2fc710d73b Addressing PR feedback 2021-04-27 16:03:39 -07:00
pereslav 008c653524 Added ReadyForEntityUpdates message allowing the server to send entity updates 2021-04-26 13:30:35 +01:00
karlberg 590785e4ad Stats are up, but require a ton of presentation polish to be more useful 2021-04-22 20:06:55 -07:00
karlberg ca3df5d6c8 Various bug fixes to get entity replication working 2021-04-13 20:24:08 -07:00
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 2021-04-09 11:27:37 -07:00
alexpete 75dc720198 Integrating latest 47acbe8 2021-03-25 13:57:57 -07:00