Commit Graph

17 Commits

Author SHA1 Message Date
Mike Balfour 274669a1b4 Fixed Vegetation Debugger to work with Atom rendering and AZ::Console. (#1924)
The previous implementation used Cry rendering and CVars and had been left in a commented-out state. These changes restore it back to full functionality.

Signed-off-by: mbalfour <mbalfour@amazon.com>
2021-07-07 16:05:38 -05:00
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00
Terry Michaels 21ebff5709 Updated help search and all docs.o3de.org links to o3de.org (#1594) 2021-06-25 15:23:57 -05:00
Mike Balfour c873ddac45 [LYN-3099] Fixed some issues with vegetation planting on surfaces (#1554)
* [LYN-3099] Fix vegetation raycasts to use bounded ray queries instead of FLT_MAX.
Raycasts with a distance of FLT_MAX sometimes overflowed deep in IntersectSegmentTriangleCCW, so it's better to have strict start/end positional queries.  We have specific starts and ends anyways, so it's a safer approach anyways.
This also adds support for Non-Uniform Scale for meshes, since it was clearly not working correctly in vegetation when testing various scaled meshes.

* Addressed PR feedback
2021-06-24 12:54:48 -05:00
Terry Michaels 1e457928f5 Update help URLs and remove unneeded links (#1520) 2021-06-23 14:42:33 -05:00
Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 2021-06-23 10:55:22 -07:00
Mike Balfour 13bf685661 Cleaned up vegetation_precompiled.h (#1418)
* Removed vegetation_precompiled.h
* Removed CryCommon dependency
2021-06-18 09:28:31 -05:00
Mike Balfour f6fc425a1a Prefab support for dynamic vegetation (#1374)
* First version of prefab support for dynamic vegetation

* Addressed PR feedback
- Made MockSpawnableEntitiesInterface a proper GMock in AzFramework
- Added Get/SetSpawnableAssetId
- Added lots of comments to better explain things that were asked about in the PR

* Exposed AzFrameworkTestShared on all platforms, not just host platforms
2021-06-17 16:24:33 -05:00
Esteban Papp 36cb0f6d40 SPEC-7178 Removal of precompiled cpp files (#1171)
* SPEC-7178  Removal of precompiled cpp files

* Missing files...
2021-06-07 15:59:58 -07:00
greerdv 78afeb8047 update more calls to Transform to use uniform scale 2021-05-26 10:26:26 +01:00
mbalfour 704443ac89 Fix up incorrect autoDelete use and handling.
Several UI property handlers were incorrectly using the autoDelete feature by calling UnregisterPropertyType and deleting the pointer themselves, which caused double-delete crashes on application shutdown.  PropertyManagerComponent now gracefully handles that condition but also explicitly asserts explaining how the code should be changed, and the "known offenders" have been fixed up to use autoDelete correctly.
2021-05-11 10:25:03 -05:00
bosnichd 440c40e490 Remove (almost) all references to pRenderer (#651)
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
2021-05-10 10:05:15 -06:00
bosnichd d7b796fd73 Remove I3DEngine CryCommon Interface (#567)
Delete:

- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
2021-05-05 09:07:28 -06:00
mbalfour 9b8aed1852 [LYN-3265] Vegetation failed to display in the launcher because we hadn't deleted enough legacy code out of the system yet.
The actual bug was the "if (!m_engine)" early-out in CreateInstanceNode that needed to be removed, but all the rest of this legacy-based merged mesh code was ripe for removal as well.
2021-04-23 14:56:29 -05:00
Chris Burel 28170ffe41 Add newlines to the end of all files 2021-04-23 09:43:40 -07:00
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 2021-04-09 11:27:37 -07:00
alexpete a10351f38d Initial commit 2021-03-08 14:30:57 -08:00