Commit Graph

10 Commits (aa98be18b7e66a549dc00e18bcbb09fdf248b93c)

Author SHA1 Message Date
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
5 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
lumberyard-employee-dm b945e1689a
Updated the Default Project template to enable the "Standard" list of gems (#1325)
* Added a ModuleInterface class for sharing an AZ::Module implementation

The ModuleInterface class registers the SystemComponent that that comes
with the Client module and returns in it's GetRequiredSystemComponent
the Clients module SystemComponent

An EditorModule class has been added which inherits from the
ModuleInterface class and extends the registered SystemComponent
descriptors with it's SystemComponent.
It then overrides teh GetRequiredSystemComponent function and replaces
the required SystemComponent with it's Tools module SystemComponent

* Updated the DefaultProject list of Gems to match the decided Standard list of gems

* Updated the comment in the EditorModule constructor

The comment indicates that all component descriptors should be added to the m_descriptors list

* Added more detail to the ModuleInterface constructor about the registering the Component Descriptors
5 years ago
mcgarrah f61635c327 Updated the SystemComponents in the Default Gem and Project Templates to initialize/deinitialize the Interface instance 5 years ago
lumberyard-employee-dm 0aba7911a2
Implemented the DefaultProject Template default constructor and destructor
The System Component now implements a constructor/destructor which is used to initialize/de-initialize the `${SanitizedCppName}Interface` instance
5 years ago
lumberyard-employee-dm 054dd39e5b
Adding implemented constructor/destructor to Template SystemComponent
The System Component now implements a constructor/destructor which is used to initialize/de-initialize the `${SanitizedCppName}Interface` instance
5 years ago
amzn-sj 2ee4d8ff6b Sanitize identifier names before substituting them in C++ template files 5 years ago
lumberyard-employee-dm 32919b1e7b Updating the AZ_DECLARE_MODULE_CLASS call in the Project's template code module to use the Gem_ prefix instead of Project_ since that is what the StaticModules.inl file geneates in it CreateStaticModules function when generating a monolithic solution 5 years ago
alexpete 75dc720198 Integrating latest 47acbe8 5 years ago