Commit Graph

6 Commits

Author SHA1 Message Date
lumberyard-employee-dm 816a623c97 Added missing EntityId.h include to FocusModeInterface.h (#4396)
* Added missing EntityId.h include to FocusModeInterface.h

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Non-unity build fix

Adding missing BehaviorContext.h includes to Multiplayer Gem

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added missing BehaviorContext.h include to NetworkCharacterComponent

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-29 17:49:02 -05:00
Gene Walters a44af20f9a Adding parameter names to NetworkCharacterComponent script events so people know what the parameters are used for in scriptcanvas
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-09-23 13:01:34 -07:00
Gene Walters c2c18f094b Exposing NetworkCharacterComponent::TryMoveWithVelocity to script. Updating Multiplayer AutoComponent baseclass behavior context to Reflect itself instead of its derived (human made) component. This is so the derived class can also create behaviorcontext classes of its own if needed. Misc copyright header edit.
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-09-23 09:46:55 -07:00
Gene Walters 95a1b9c1a3 Minor commenting improvements based on PR feedback
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-09-17 15:37:18 -07:00
Gene Walters 0cda54c84d Fixing copyright headers. Also removing some #includes that HitVolumes didn't need
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-09-15 09:08:06 -07:00
Gene Walters 3973e1d3e5 Moved NetworkCharacterComponent out of MPSample and into MP gem
Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-09-14 09:14:55 -07:00