puvvadar
87b338f5f6
Merge commit 'e50735c127d9a3a8e5f38fc737222e4b542a54f8' into puvvadar/gitflow_211118_o3de
2021-11-19 09:18:28 -08:00
Tom Hulton-Harrop
e50735c127
Improved look for viewport ui border close button ( #5757 )
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* improved look for viewport ui border close button
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* remove unused variable
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* removed commented 'fixme' calls
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* updates following PR feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-19 11:04:49 +00:00
puvvadar
b7fca29fe1
Fix tabs
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Signed-off-by: puvvadar <puvvadar@amazon.com >
2021-11-18 10:54:08 -08:00
puvvadar
bdded3e051
Merge commit 'a1cf76ec653da9229f24ba82863724a65d24859a' into puvvadar/gitflow_211118_o3de
2021-11-18 09:39:24 -08:00
John
8ee6f1a7f4
Fix back icon scaling.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-17 11:08:22 +00:00
John
4d6e7f7ef9
Address PR comments.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-16 17:59:18 +00:00
John
921612594a
Add placeholder icon for back button.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-16 17:54:19 +00:00
John
1546247922
Trivial refactor of comments.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-16 16:02:22 +00:00
John
6b201bf97c
Add back button to editor mode UI.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-16 15:55:22 +00:00
Chris Burel
ac7cda86c5
Merge branch stabilization/2110 into development
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Signed-off-by: Chris Burel <burelc@amazon.com >
2021-11-04 13:40:51 -07:00
Tom Hulton-Harrop
4c41a4dfc9
Ensure ImGui menu is displayed when the Viewport UI viewport border is showing ( #5240 )
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* add optimize off code temporarily
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* ensure the imgui menu displays when the viewport border is active
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-04 09:16:27 +00:00
Michael Pollind
f40191dd8c
bugfix: resolve broken focus for viewport ( #5059 )
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Signed-off-by: Michael Pollind <mpollind@gmail.com >
2021-10-29 10:15:22 +01:00
Michael Pollind
3e3f27e65c
bugfix: improve viewport overlay ( #4939 )
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* bugfix: improve viewport overlay
- disable animation for window
- fix problem where vieport is offset from main window
Signed-off-by: Michael Pollind <mpollind@gmail.com >
* update geometry of m_uiOverlay
Signed-off-by: Michael Pollind <mpollind@gmail.com >
2021-10-27 10:28:22 +01:00
Danilo Aimini
52112be1ac
LYN-7448 + LYN-7542 + LYN-7543 | Focus Mode - UX Improvements ( #4837 )
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* Introduce Outliner button to simplify Prefab editing
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix Focus Mode and disabled entities colors
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix - propagate the event if the OnOutlinerItemClick function returns false.
This does not change current behavior but makes more sense in the context of future handlers.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Adjust disabled colors to match UX recommendations.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Display the edit button even if the prefab is disabled. Remove prefabWip check (it will be removed for focus mode by the time this goes in). Default to disabled capsule color for borders to save on checks.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Disable edit button on disabled prefabs as it caused conflicts in nested prefabs. May explore that possibility later.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Change disabled text color to be darker, as asked by UX.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2021-10-21 13:43:21 -07:00
hultonha
5c8a1b573e
Add support for border in Focus Mode ( #4692 )
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* restore component mode border
Signed-off-by: hultonha <hultonha@amazon.co.uk >
* add viewport border for focus mode, remove dead code in ObjectManager
Signed-off-by: hultonha <hultonha@amazon.co.uk >
* ensure the focus mode border is restored when leaving component mode
Signed-off-by: hultonha <hultonha@amazon.co.uk >
* update FocusModeNotification call order after merge from development
Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-10-15 12:56:05 +01:00
Michael Pollind
7ca85460f7
Bug Fix: Improve display of Viewport UI ( #4596 )
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- always show controls on top of main ui
- Tool window does not show visually in toolbar
issue: https://github.com/o3de/o3de/issues/4380
Signed-off-by: Michael Pollind <mpollind@gmail.com >
2021-10-12 09:41:11 +01:00
amzn-sean
43748c37fd
update joints to use cluster viewport ui. ( #4352 )
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also some joints Component mode cleanup.
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com >
2021-09-30 13:39:22 +01:00
lumberyard-employee-dm
090aa8f053
Removed ununeeded includes from EBus EBus.h and Policies.h ( #4256 )
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* Removed ununeeded includes from EBus EBus.h and Policies.h
Updated the locations which needed those includes
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Adding missing include for <memory> to AWsClientAuthBus.h
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Remove the while true loop in the EBusQueuePolicy Execute() function
The while true loop in Execute was for allowing additional functions to be queued in the middle of execution of current list of functions.
That functionality was dangerous, because if a queued function added itself during execution unconditionally, then it would result in an infinite loop
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Updated the AssetManager::DispatchEvents function to pump the AssetBus event queue until empty
Queued Events on the AssetBus is able to queue additional events on that Bus during execution of those events.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Changed the AssetManager::DispatchEvents function to only execute the
AssetBus queued events once
Changed the AssetJobsFloodTest.AssetWithNoLoadReference_LoadDependencies_BehaviorObeyed test to dispatch events until the OnAssetContainerReady callback is signaled.
This happens after every asset load to make sure that the
expiring AssetContainer instances are removed from `AssetManager::m_ownedAssetContainer` container before retrying to load the same asset.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Added a MaxTimeoutSeconds constant for the maximum amount of the time to run a single DispatchEvents loop
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-09-29 18:13:37 -05:00
Esteban Papp
32b4958778
Code/Framework/AzToolsFramework
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-09-10 20:19:32 -07:00
hultonha
ff8c4dce00
Ensure we disconnect from EditorInteractionSystemViewportSelectionRequestBus while recreating m_interactionRequests ( #2884 )
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Fixes a crash while selecting an entity in the viewport while in 'pick' mode.
2021-08-06 12:50:31 +01:00
hultonha
0b4e8b468f
further formatting changes for viewport ui
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Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-07-21 14:13:34 +01:00
hultonha
ec3e1f98c1
Merge branch 'development' into hultonha_LYN-1866_viewport-ui-focus
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Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-07-21 14:01:43 +01:00
hultonha
1ac59388a3
Merge pull request #2319 from aws-lumberyard-dev/hultonha_LYN-1866_viewport-ui-focus-fix
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Viewport UI focus/shortcut fix
2021-07-21 13:43:20 +01:00
hultonha
67e7a75d50
ensure uiMainWindow and uiOverlay have valid object names
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Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-07-21 11:11:22 +01:00
hultonha
b8a80aa914
fix for viewport ui focus issue
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Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-07-20 20:32:41 +01:00
hultonha
cdedb62634
remove commented line
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Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-07-20 18:18:56 +01:00
hultonha
4762867856
fix for focus being removed from main viewport widget when interacting with viewport ui elements
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Signed-off-by: hultonha <hultonha@amazon.co.uk >
2021-07-20 18:04:08 +01:00
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
Esteban Papp
7c9653087d
Builds Windows nounity and unity
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Builds Linux nounity and unity
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-16 13:13:59 -07:00
Esteban Papp
2f2bbc7d43
no message
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-13 11:02:16 -07:00
Chris Galvan
d7574777a8
Resolved merge conflicts
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-07-02 12:42:44 -05:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
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* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
Gene Walters
4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
2021-06-28 19:09:20 -07:00
Tom Hulton-Harrop
1dfb41b6f8
Merge pull request #1512 from aws-lumberyard-dev/hultonha_LYN-4389_imgui-viewport-ui
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Change to move Viewport UI elements to no longer overlap with ImGui menu
2021-06-24 09:38:53 +01:00
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
2021-06-23 10:55:22 -07:00
hasareej
e0dd33b084
Comment Update
2021-06-23 13:22:34 +01:00
hasareej
6ae20b9c9c
Fixing Issue with TopRight & BottomLeft Corners
2021-06-23 13:22:21 +01:00
hasareej
1cb780b215
Layout right side bug fix.
2021-06-23 13:21:55 +01:00
hasareej
9e0dccbf39
Initial bug fix - Added a margin.
2021-06-23 13:21:22 +01:00
Hasareej
75e640b908
Hasareej lyn 4389 fix cluster overlap with ImGui ( #1329 )
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Fixing the cluster overlap with ImGui & a ViewportDisplayLayout alignment issue.
2021-06-18 09:50:02 +01:00
Tom Hulton-Harrop
d9b1ccd323
Add align grid button to Viewport UI ( #1311 )
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* first pass of adding grid snapping button
* update to request current grid size
* show/hide snapping option based on selection
* small tidy-up changes
* small updates following review feedback
* added some unit tests for snapping functionality and some small tidy-up/refactoring
* small refactor to ensure snap to grid ui only appears with snapping enabled
* add missing include to resolve build error
* fixes for build
* add & to make compiler happy
2021-06-16 12:58:01 +01:00
Hasareej
0cee5150c7
Hasareej cluster tooltips ( #1181 )
...
EditorTransformComponent Cluster Tooltips
2021-06-11 10:07:17 +01:00
Hasareej
5b940e8ed6
Viewport Ui Cluster Locked State Overlay ( #1139 )
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* Viewport Ui Cluster Locked State Overlay
* PR feedback changes.
2021-06-07 13:32:13 +01:00
Hasareej
a13c9e8d53
Hasareej lyn 2301 cluster space ( #717 )
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ViewportUi widget anchoring & alignment update.
2021-05-13 14:23:31 +01:00
hasareej
11d39892d5
Fixing QString to QIcon conversion.
2021-04-28 15:18:54 +01:00
hasareej
a30c952fa2
Deleting the EditorTransformComponentSelection switcher.
2021-04-28 15:03:47 +01:00
hultonha
0952b7bd87
update Cluster file name to ButtonGroup
2021-04-27 11:32:53 +01:00
hultonha
56477b7cc7
merge from main and resolve conflicts
2021-04-27 10:58:35 +01:00
hasareej
9cf8070c9e
Styling and Review Feedback Changes
2021-04-26 16:25:44 +01:00