Tom Hulton-Harrop
2d043431bc
Merge pull request #578 from aws-lumberyard-dev/hultonha_LYN-3496_whitebox_freezing
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Fix for level loading hangs with White Box Component and Atom
2021-05-05 18:32:55 +01:00
hultonha
1d900947f5
defer rebuilding the white box mesh by a frame to prevent reentrancy causing issues
2021-05-05 16:55:48 +01:00
hultonha
b708bc2c10
potential fix for level loading hangs with White Box Component and Atom
2021-05-05 16:08:38 +01:00
bosnichd
d7b796fd73
Remove I3DEngine CryCommon Interface ( #567 )
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Delete:
- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
2021-05-05 09:07:28 -06:00
qingtao
99e91e3e80
LYN-2772 Atom: Adding White Box Component to an Entity silently crashes the Editor
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Fixed a buffer creation issue with white box mesh.
2021-04-21 11:30:24 -07:00
dmcdiar
20c1454e4b
Added the ShaderRead buffer bind flag to the static and dynamic input assembly pools, and one creation of a static input assembly buffer.
2021-04-15 03:41:20 -07:00
alexpete
1044dc3da1
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00
alexpete
a10351f38d
Initial commit
2021-03-08 14:30:57 -08:00