Commit Graph

9 Commits

Author SHA1 Message Date
Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) 2021-06-23 10:55:22 -07:00
galibzon 1097cb7ce3 [ATOM-14935] MaterialHotReloadTest Fails On Second Try (#1384)
[ATOM-14544] Add Reset() function to IShaderVariantFinder

ShaderVariantAsyncLoader::Reset() now Shutdown and Init(). It clears
the cache of ShaderVariantAssets it keeps in memory.

Signed-off-by: garrieta <garrieta@amazon.com>
2021-06-16 20:56:39 -05:00
galibzon 25dc42e298 [ATOM-15600] Fix cpu over usage when loading shader variant assets. (#1014)
This is a temporary fix, in the future ShaderVariantAsyncLoader will use
OnCatalogAssetRemoved()/ OnCatalogAssetAdded().

Signed-off-by: garrieta <garrieta@amazon.com>
2021-05-27 21:45:19 -05:00
galibzon 256df54575 [ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System (#749)
* [ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System.

Added ShaderAssetBuilder2 & ShaderVariantAssetBuilder2.

Added ShaderAsset2, ShaderVariantAsset2.

Eventually they will be the only builders. AzslBuilder &
SrgLayoutBuilder will be removed.
ShaderResourceGroupAsset will be removed. ShaderAssetBuilder &
ShaderVariantAssetBuilder will be replaced.

Signed-off-by: garrieta <garrieta@amazon.com>
2021-05-20 04:53:16 -05:00
AMZN-mnaumov c97dae47b7 Merge pull request #22 from aws-lumberyard-dev/Atom/mnaumov/ATOM-14904_2
[ATOM-14904] Fixing ShaderVariantAsyncLoader shutdown not releasing it's assets
2021-04-14 18:53:23 -07:00
alexpete 8469c9ca0a Integrating github/staging through commit 5f214be 2021-04-13 17:18:57 -07:00
mnaumov f188e1c9a7 Fixing ShaderVariantAsyncLoader shutdown not releasing it's assets 2021-04-12 16:03:10 -07:00
alexpete 75dc720198 Integrating latest 47acbe8 2021-03-25 13:57:57 -07:00
alexpete a10351f38d Initial commit 2021-03-08 14:30:57 -08:00