Commit Graph

1130 Commits (6ac13c19a3f26b1cf70a82f15c2b295936267cd5)

Author SHA1 Message Date
Chris Galvan 6ac13c19a3 [LYN-3145] Removed unnecessary spam message from legacy CEntityObject class when entering game mode. 5 years ago
Terry Michaels 3c23f5fead
Fixed size of Save As window (#1208) 5 years ago
lumberyard-employee-dm 217eddc8bd
Fixing the enable_gem.py and disable_gem.py commands (#1207)
* Fixing the enable_gem.py and disable_gem.py commands
The project path wasn't taking into account when querying for gems,
templates and restricted directories registered with the project

Fixing the cmake.py add_gem_dependency and remove_gem_dependency methods
to properly detect a gem within a `set(ENABLED_GEM ...)` cmake variable
Also updated the add_gem_dependency to add the gem right before the end
marker of ')'
Updated the remove_gem_dependency to remove each instance of a gem with
a content that is in between in the `set(ENABLED_GEM ...)` cmake
variable

* Correct Typo in manifest.get_registered doc string
5 years ago
AMZN-nggieber b26b472bba
Fix Editor being opened twice by project (#1213) 5 years ago
srikappa-amzn 20dc47e6d0
Merge pull request #1198 from aws-lumberyard-dev/Prefab/RemoveFileSizeLimits
Remove file size limits when loading prefabs and prefab-based-levels
5 years ago
carlitosan 52425d0949
Merge pull request #1194 from aws-lumberyard-dev/carlito/stabilization/2106
Fixes for internal if-branch node parser bug  (LYN-4347) and exposing…
5 years ago
rhongAMZ 3fd2f1305f
Selecting and deleting the level prefab root entity crashes editor (#1179)
Early remove the level instance from the entity id list in the delete function and duplicate function.
5 years ago
srikappa b23c95cab3 Removed the new added flavor of ReadFile and reused existing one 5 years ago
srikappa 9dec723e33 Remove file size limits when loading prefabs and prefab-based-levels 5 years ago
chcurran 8cb6ef0721 Fix tmeplate arg names 5 years ago
chcurran 8d35a4255e Merge branch 'stabilization/2106' of https://github.com/aws-lumberyard/o3de into carlito/stabilization/2106 5 years ago
Esteban Papp 4b3d0d1054
LYN-4327 [SDK] External Gem's aren't added to the project solution when using SDK (#1191)
* should pickup the external directories registered by the project

* Add support for AzTest and AzTestRunner in the SDK

* missing IMPORT_LIB

* Moved where .Assets targets get generated so they are visible in the SDK

* generate the Directory.Build.props in the right path

* excluding target on platforms that dont support it
5 years ago
chcurran a766e3af5c Fixes for internal if-branch node parser bug (LYN-4347) and exposing properties for AZStd::tuple (LYN-3910) 5 years ago
Danilo Aimini 80f62d0523
LYN-3708 | Optimize Prefab instance propagation to stabilize UX (#700)
* Add instanceToIgnore to calls leading to instances being added to the queue for propagation.

* Change PrefabUndoEntityUpdate to make it so that the instance triggering the prefab template change is not reloaded on propagation, since it will already be up to date due to the way we generated the patch to begin with.

* Add FindPrefabDomValue utility function for paths

* Expose the level root prefab template id in the Prefab EOS Interface

* Fix Instance Alias Path generation to work with the new FindValueInPrefabDom function

* Stop reloading ancestors on propagation, and fix instance reloading so that the level dom is used (and overrides are preserved)

* Remove commented out code, refactor FindPrefabDomValue for paths (was handling an edge case incorrectly, and it's not even triggered)

* Fix issue with PathView reference - with PathView already being a reference, this resulted in a copy and triggered a warning during automated review builds.

* Additional fix to the build warning, remove redundant error message

* Revert changes to Instance::GetAbsoluteInstanceAliasPath(), as they were impacting serialization.

* Remove the dependency to the level root prefab template in the propagation code, climb up the hierarchy instead. This allows tests to work despite not using the EOS properly.
Also use PrefabDomPaths to retrieve the instance dom from the root dom instead of iterating.

* Remove now unused PrefabDomUtils function, extend optimization to link updates.

* Trigger a full instance propagation to correctly refresh alias references.
This is an issue in the test because some operations are called from the backend API and will not trigger propagation properly. Tests will soon be rewritten to more properly represent frontend workflows.

* Fixes lingering issues with propagation:
- Restores code that fixes the selection if entityIds have changed;
- Fixes Do() function on link update. Prefab containers will propagate correctly while still being stable during editing.

* Remove GetRootPrefabInstanceTemplateId (no longer necessary after the code has been rewritten)

* Fix optimization code to account for instances being removed and propagation being run out of order in Create Prefab undo.

* Renamed variable, added comments for clarity.

* Restore asserts on instance not being found; Rename Do to Redo for clarity; Add comments.

* Fixed incomplete comment.
5 years ago
amzn-sean 47e5c72f2e
fixed missing methods in SC from Trigger and Collision events (#1185) 5 years ago
Danilo Aimini 2d1e47793d
Move Duplicate menu items and shortcuts out of the Prefab Wip flag
Make duplicate prefab workflows available by default in Prefab mode.
5 years ago
Terry Michaels 0fcd6e84ec
Added mechanism for viewpanes to request buttons on the main toolbar (#1189) 5 years ago
Alex Peterson 7ca7ad9b72
Fix missing user_tags exception and configure gems button 5 years ago
Terry Michaels 593b679fa3
Main toolbar consolidation and cleanup (#1167)
* Moving menu options around

* Consolidation and moving of toolbar functioanlity

* Fixed non-unity build missing header

* Updated camera icon to the correct one

* Addressed review feedback

* Addressed review feedback

* Moved icons to new folder structure/naming
5 years ago
Esteban Papp 36cb0f6d40
SPEC-7178 Removal of precompiled cpp files (#1171)
* SPEC-7178  Removal of precompiled cpp files

* Missing files...
5 years ago
amzn-mgwynn 38865c95e2
Merge pull request #1162 from aws-lumberyard-dev/Prism/gem-db
Adding python bindings for modifying project properties
5 years ago
mgwynn 1900a42203 remove const ref from iterator for python object conversion since pybind only returns copies and produces a clang error 5 years ago
mgwynn 01b200ad42 removing unused define 5 years ago
mgwynn 6d6f8413c8 Incorporating review comments. Some parameter modifications. Some cli edge case handling. Remove remove_tag member from project info 5 years ago
Nicholas Van Sickle 9e3d472700
Switch EditorContextMenu back to using popup instead of exec (#1158)
Switch EditorContextMenu back to using popup instead of exec

The switch to exec was a deliberate change, but upon further testing with the latest version of our camera input controllers (both the Legacy and Modern variants) it is no longer necessary to call exec, and doing so can cause a bug in which the cursor is still hidden when the context menu appears.
5 years ago
jackalbe 1a6b6d5bc0
{LYN-4230} Fixed loading *.pak files in Release builds (#1127)
* {LYN-4230} Fixed loading *.pak files in Release builds

* Helios - Release mode should load all *.pak files
* Tests: made a separate installation folder with a reduced "engine.pak" and a full "game.pak" which loads in release

* added unit test to regress the bug fix
5 years ago
Tom Hulton-Harrop cf8a6761bf
Formatting-only change - Update Manipulator and Viewport AzToolsFramework files (#1143)
* formatting changes to AzToolsFramework viewport related types + API comment style updates

* minor format change - include ordering

* improve formatting by moving comment

* fix compile error and switch to use AZ_Printf

* small polish changes after review feedback
5 years ago
Hasareej 5b940e8ed6
Viewport Ui Cluster Locked State Overlay (#1139)
* Viewport Ui Cluster Locked State Overlay

* PR feedback changes.
5 years ago
Alex Peterson aeaf1bcdbe
Fix engine settings not populating or saving
* Allow multiple settings to be registered at once
* Old manifests versions may not have default_third_party_folder
5 years ago
amzn-hdoke bf29b27937
Add AWSAttribution feature (#1164)
* LYN-3601: Provide skeleton classes for AWS Attribution (#31)

Provide skeleton classes for AWS Attribution, along with some basic unit tests

* Add AWS Attribution UI and settings (#56)

* Adding AWS Attributions UX and corresponding editor preference s setting

* Fix serialized field description

* Fixed update frequency to be  a day

* Handling editor startup with default values for AWSAttribution

* Add missing header and remove AWSCoreSystemComponentMock fron test

* Generate and post AWSAttribution metric (#69)

* Adding AWS Attribution Api service job

* Adding support for config endpoint override

* Update Api endpoint formatting, fix default region

* Remove extra header

* Fixes for link issues

* Fix Unittest namespace

* Instantiating AWSAttributionSystemComponent in AWS.Editor module

* Update AttributionMetric with engine version and AWS enabled gems (#77)

* Update AttributionMetric with engine version and AWS enabled gems

* Fix warnings

* Undoing accidental change

* Saving level PrefabLevel_OpensLevelWithEntities

* Remove overriding editorprefrences.setreg

* Revert "Saving level PrefabLevel_OpensLevelWithEntities"

This reverts commit 529af70c55ece70fc6bc29ceb83bef60413713a3.

* Move AWS preferences to its own temp settings file

* Undo accidental file add

* Add missing string params in warning messages

Co-authored-by: Pip Potter <61438964+lmbr-pip@users.noreply.github.com>
5 years ago
amzn-mgwynn ffdce2ef7f
Merge branch 'main' into Prism/gem-db 5 years ago
mgwynn d2f8e49037 resolving merge conflict due to variable name change from main 5 years ago
mgwynn 155271a0ee Fixed data type changed by mistake for project info image path 5 years ago
mgwynn 7984f82e48 Bing project_properties CLI to updateProject method. Update project info struct.
Update project properties cli to support lists for tags. Minor adjustments to support
changes.
5 years ago
AMZN-nggieber 3b60bcc0f1
Project Manager Build Project from Projects Page (#1142)
* Added loading bar mode to project button

* Added ProjectBuilder files

* commmit current progress for project building

* Push current project building work

* Full build commands built out and message boxes for lots of situation

* Replaced defaultProjectImage placeholder

* Added installed cmake path to builder process env PATH
5 years ago
lumberyard-employee-dm 77f0d983c8
Mac SystemFile_Apple.h build fix (#1159) 5 years ago
mgwynn accd473ff5 Adding python bindings for modifying project properties 5 years ago
Alex Peterson 9b17754278
Project Template details and preview changes 5 years ago
rgba16f 74f474aae2
Add unit tests for the ViewportScreen ndc <-> worldspace utility functions (#1149)
Add ScreenNdcToWorld function to enable round trip testing.
5 years ago
AMZN-koppersr 7613797810
Merge pull request #1126 from aws-lumberyard-dev/SpawnableEntityIdMapping
Spawnable entity id mapping
5 years ago
Benjamin Jillich 8a079da914
GemCatalog: Gem cart widget and overlay window
* [LYN-4174] Added icons for gem catalog summary cart

* [LYN-4174] Gem Catalog: Text eliding for too long gem names and creators

* [LYN-4174] Gem catalog: Resetting filters when re-initializing for another project

* [LYN-4174] Gem Catalog: Fixed a bug with filters being applied/remembered after leaving gem catalog and coming back editing another project

* [LYN-4174] GemCatalog: Gem cart widget and overlay window

* Added cart button with dynamic label to display the number of gems to be enabled/disabled and a arrow down button to indicate some sort of pop-up/overlay window will appear on click.
* Overlay gem tags update dynamically while the dialog is open based on the gem model.
* Moved some styling from C++ to the style sheet.
5 years ago
AMZN-koppersr f7cbc1cbba
Merge pull request #1152 from aws-lumberyard-dev/SpawnableDespawnAllEntitiesUnitTestFix
Disabled writing UserSettings.xml in Spawnable tests.
5 years ago
Esteban Papp 50d6e36ccd
Bug and improvements to Editor/AP debugging settings (#1146) 5 years ago
AMZN-koppersr 4eb5b3554e Merge branch 'main' into SpawnableEntityIdMapping 5 years ago
AMZN-koppersr 40d90c49a3 Disabled writing UserSettings.xml in Spawnable tests. 5 years ago
AMZN-koppersr febf53671e Addressed PR feedback. 5 years ago
Esteban Papp 76a6df341b
SPEC-2513 Fixes to enable w4457 5 years ago
AMZN-koppersr ce7b81e2e7 Merge branch 'main' into SpawnableEntityIdMapping 5 years ago
Tom Hulton-Harrop 05e20803a8
First pass for getting things ready for grid snap button (#1118)
* first pass of change to simplify snapping for snap-to-grid button and fix snapping bug caused by non-uniform scale
5 years ago
Alex Peterson f20ae8345a
Add Open Project folder menu item 5 years ago