Mikhail Naumov
22b21acc97
No longer can create camera in an empty level ( #5189 )
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Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
4 years ago
Pinfel
bf58638505
Merge remote-tracking branch 'origin/development' into component-doc-links
4 years ago
Pinfel
83616242c7
Fixed in-editor "Camera" category components reference links to o3de.org docs
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Signed-off-by: Pinfel <ppinfel@gmail.com>
4 years ago
nvsickle
6914cfe5bc
Remove legacy Cry dependencies from the Camera Gem
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Signed-off-by: nvsickle <nvsickle@amazon.com>
4 years ago
Esteban Papp
303be51957
Gems/Camera
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp
75c388b746
change conversions to static_cast
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp
37663910c1
Others
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Yuriy Toporovskyy
fd616fdcfb
Merge remote-tracking branch 'upstream/development' into camera_and_editor_viewport_widget_improvements
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Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Yuriy Toporovskyy
56dee47c6b
Address more PR feedback
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Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Yuriy Toporovskyy
3ad3dfd662
Address PR feedback
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Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Yuriy Toporovskyy
83e43dd517
Re-use existing code
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Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Yuriy Toporovskyy
bf361c2c13
Handle the case where a camera deactivates and the previous camera on the stack should become the active view
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Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Yuriy Toporovskyy
ca96f0055d
Remove TrackView-related camera logic
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TrackView uses 'normal' camera entities now
Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Yuriy Toporovskyy
590de17343
Delete code which was only commented out
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Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Yuriy Toporovskyy
73fee0c57e
Camera Component, Editor Viewport Widget refactoring.
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- Handle changing of active camera entirely inside CameraComponentController
- Remove a LOT of legacy Cry things related to cameras
- Add a CameraSystemComponent to handle ActiveCameraRequestBus and CameraSystemRequestBus
Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Esteban Papp
074e33081f
more fixes for w4267
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Nicholas Van Sickle
7f84a4318c
Add an Orthogonal Projection option to the Camera Gem ( #2414 )
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* Add an Orthogonal Projection option to the Camera Gem
This adds a check-box to opt into an ortho projection along with a half-width parameter to adjust the size of the visible area. Includes some light tweaks to ensure debug rendering looks OK and that we generate a correct camera state for these non-perspective views.
Known issue: while in "Be this camera" mode in the Editor using an ortho projection manipulators aren't working correctly. This appears to be a downstream issue with CameraState consumers not actually checking the ortho flag.
Signed-off-by: nvsickle <nvsickle@amazon.com>
* Fix some typos
Signed-off-by: nvsickle <nvsickle@amazon.com>
* Account for reversed depth buffer
Signed-off-by: nvsickle <nvsickle@amazon.com>
* Clarify depth reversal for MakeOrthographicMatrixRH
Signed-off-by: nvsickle <nvsickle@amazon.com>
4 years ago
sphrose
9639003a7d
LYN-4774 Fix missing box icons inside the main Viewport ( #2297 )
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* LYN-4774 Fix missing box icons inside the main Viewport
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
* V2 icons
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
* Bug fixes
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
4 years ago
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
4 years ago
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Esteban Papp
cef4e5278d
Gems/Camera
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
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* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
5 years ago
nvsickle
c546773521
Fix duplicated camera entities in the Editor sharing a transform
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Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
nvsickle
4874a48c18
Fix switching cameras rapidly in the Editor accidentally copying camera positions
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Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
Terry Michaels
21ebff5709
Updated help search and all docs.o3de.org links to o3de.org ( #1594 )
5 years ago
Terry Michaels
1e457928f5
Update help URLs and remove unneeded links ( #1520 )
5 years ago
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
5 years ago
Terry Michaels
adf6d93a06
Moved toggle pivot to lower in the context menu, converted all context menu additions to use a singular mechanism ( #1209 )
5 years ago
Esteban Papp
36cb0f6d40
SPEC-7178 Removal of precompiled cpp files ( #1171 )
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* SPEC-7178 Removal of precompiled cpp files
* Missing files...
5 years ago
Nicholas Van Sickle
30eedc1c55
Avoid more sources of camera update re-entrancy that can lead to stack overflow ( #1136 )
5 years ago
Mike Balfour
d90a3d46a7
Support for nested slice conversions ( #1121 )
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This set of changes enables conversions for singly-nested slices. Multiple nesting hierarchies are only partially supported at this point. Conversion is also significantly more deterministic, which makes it easier to convert single slices without needing to reconvert every slice or level that relies on it as well.
Changes:
- Added version of Instance::AddInstance() that takes in an alias to allow for deterministic aliases
- Added a "SliceConverterEditorEntityContextComponent" that's used to specifically disable entity activation on creation. The disabling is done this way vs adding a new public API, because the disable shouldn't be required in any normal case outside of this tool.
- Disabled more AWS gems for the SliceConverter, as they're unneeded and cause issues if they're around in the tool.
- Added a small null check to the Camera Controller.
- Added the actual support for slice instance conversion. This instantiates the entities, applies the data patches, turns them into a prefab instance, and generates a JSON patch out of the changes.
5 years ago
Nicholas Van Sickle
087677b326
Fix several viewport issues ( #1045 )
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* Fix some FOV calculation viewport issues:
-Avoid calculating FOV if we've got an invalid viewport
-Don't override game mode FOV, let the active camera components manage it instead
* Fix viewport font positioning
This updates code in a few places to respect an API change/fix made to AtomFont - also switched the default value of m_virtual800x600ScreenSize to false as it's really behavior you want to opt into
* Don't activate CameraComponentController when in the Editor / not in game mode
5 years ago
nvsickle
5d9c99436a
Ensure CameraComponentController entities get synced with Atom camera changes.
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This ensures the camera entity's transform gets correctly set if the RPI::View (or ViewportContext) is directly used instead of adjusting the entity transform, for e.g. camera controllers.
5 years ago
Chris Burel
28170ffe41
Add newlines to the end of all files
5 years ago
Chris Galvan
0efa1e7817
[LYN-3105] Removed legacy CEditTool class and all sub-classes.
5 years ago
nvsickle
bbec18d030
Fix initial camera position when working directly with Atom
5 years ago
alexpete
1044dc3da1
Integrating github/staging through commit ab87ed9
5 years ago
alexpete
c2cbd430fe
Integrating up through commit 90f050496
5 years ago
alexpete
75dc720198
Integrating latest 47acbe8
5 years ago
alexpete
a10351f38d
Initial commit
5 years ago