* Removed ununeeded includes from EBus EBus.h and Policies.h
Updated the locations which needed those includes
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding missing include for <memory> to AWsClientAuthBus.h
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Remove the while true loop in the EBusQueuePolicy Execute() function
The while true loop in Execute was for allowing additional functions to be queued in the middle of execution of current list of functions.
That functionality was dangerous, because if a queued function added itself during execution unconditionally, then it would result in an infinite loop
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the AssetManager::DispatchEvents function to pump the AssetBus event queue until empty
Queued Events on the AssetBus is able to queue additional events on that Bus during execution of those events.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Changed the AssetManager::DispatchEvents function to only execute the
AssetBus queued events once
Changed the AssetJobsFloodTest.AssetWithNoLoadReference_LoadDependencies_BehaviorObeyed test to dispatch events until the OnAssetContainerReady callback is signaled.
This happens after every asset load to make sure that the
expiring AssetContainer instances are removed from `AssetManager::m_ownedAssetContainer` container before retrying to load the same asset.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added a MaxTimeoutSeconds constant for the maximum amount of the time to run a single DispatchEvents loop
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adds the gem repo screen with the UI built but with mocked data and not connected to the o3de scripts
Signed-off-by: nggieber <nggieber@amazon.com>
* Changed name of added to enabled, disabled define, removed unused functions
Signed-off-by: nggieber <nggieber@amazon.com>
* Added Repo Screen Inspector UI
Signed-off-by: nggieber <nggieber@amazon.com>
* Addressed minor PR feedback
Signed-off-by: nggieber <nggieber@amazon.com>
* Add some more minor PR changes
Signed-off-by: nggieber <nggieber@amazon.com>
* Adds the gem repo screen with the UI built but with mocked data and not connected to the o3de scripts
Signed-off-by: nggieber <nggieber@amazon.com>
* Changed name of added to enabled, disabled define, removed unused functions
Signed-off-by: nggieber <nggieber@amazon.com>
* Added eof nl to qss
Signed-off-by: nggieber <nggieber@amazon.com>
* Changed blue text to white that is not meant as a link, made 'View in Director' link work for gems in the inspector, added parsing for gem documentation link
Signed-off-by: nggieber <nggieber@amazon.com>
* Added documentation links for gems, changed markup for urls in summaries and requirements so they are clickable
Signed-off-by: nggieber <nggieber@amazon.com>
* Fixed a couple of the documentation links
Signed-off-by: nggieber <nggieber@amazon.com>
* Added documentation url to edit gem properties script and updated unit tests
Signed-off-by: nggieber <nggieber@amazon.com>
* Updated gem.json for all top-level Gems. All the top level gems now have identical gem.json formats based on the DefautlGem template gem.json. Two additional fields have been added, a type: field and a requirements: field. These fields are for display in Project Mananger. All gem.json files have a default requirements: value of None. Devs are responsible for providing requirements. Gem descriptions and tags have been signed off by developers.
Signed-off-by: Cronin <mikecro@amazon.com>
* Fixed minor formatting issues with RADTelemetry gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding newline to QtForPython gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding newline to the Twitch gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding newline to AWSCore gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding newline to the AtomTressFX gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding newline to the end of the AudioEngineWwise gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding newline to the end of the CertificateManager gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removing extra whitespace in summary of CrashReporting gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding newline to the end of the CustomAssetExample gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removing extra whitespace in editorPythonBindings gem summary
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding newline to the end of the ScriptedEntityTweener gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding newline to the end of the Gestures gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removing extra whitetspace in the summary of the GameStateSamples gem
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding newline to the end of the ExpressionEvaluation gem.json
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the ProjectManager PythonBindings.cpp code to reference the
newer fields in the gem.json files
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updating the Gem and Project templates gem.json files to include the
"type" and the "requirements" field.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the default "requirments" field value to be empty string instead
of "None"
This works better with the ProjectManager GemInfoFromPath function.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Correcting "summary" field name
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added the requirements text to the AudioEngineWwise Gem
This gem requires downloading the Wwise 3rdParty library from AudioKinetic's website
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Co-authored-by: Mike Cronin <58789750+micronAMZN@users.noreply.github.com>
* Added proper detection of the list of Gems in the Project Templates
enabled_gems.cmake file
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added a CMake alias target for the Atom Gem and the AtomLyIntegration
Both of those targets just aliases the Atom_AtomBridge gem
Therefore they turn on Atom
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Replacing the Atom_AtomBridge gem in the project template with the Atom gem
The Atom gem is just an alias to the Atom_AtomBridge gem
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the manifest.py gem gathering logic to recurse through the external subdirecotories locating gem.json files to discover all gems in a subdirectory
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Made Standard Template Always Show First and Default Selection
Changed Open 3D Foundation to Open 3D Engine in Gem Catalog and setup detection of Origin based on gem creator
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
* Add ability to change project name
* Fixed several issues where path types were changed
* Added PythonBindings CreateProject unit test
* Fix python warning format
* Validate new project name in CLI
* Fix issue creating pathview on linux
* Use better testing macros
* Refactored the unit_test_engine_template.py test to actually test
against the current engine_template.py commands
The commands of create-template, create-from-template, create-project
and create-gem is now being validated.
Registered the unit_test_engine_template.py script with CTest in the smoke test
suite so that it runs in Automated Review
Fixed issues in the engine_template.py script where the template_restricted_path parameter was required in the create_project and create_gem functions
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated Project Settings Screen with preview and fixed moving projects
* Tests for some Project Utils
* Remove old defined consts
* Update UX to use display name when avaliable where appropriate
* Use newPreviewImagePath for temp changing preview.png otherwise use iconPath for preview in UX
* Removed use of newPreviewImagePath in ProjectButton
* Fixing the enable_gem.py and disable_gem.py commands
The project path wasn't taking into account when querying for gems,
templates and restricted directories registered with the project
Fixing the cmake.py add_gem_dependency and remove_gem_dependency methods
to properly detect a gem within a `set(ENABLED_GEM ...)` cmake variable
Also updated the add_gem_dependency to add the gem right before the end
marker of ')'
Updated the remove_gem_dependency to remove each instance of a gem with
a content that is in between in the `set(ENABLED_GEM ...)` cmake
variable
* Correct Typo in manifest.get_registered doc string