Commit Graph

140 Commits (3e7d7d150e72015fb57b3c4f2ef15bf5b95a45aa)

Author SHA1 Message Date
Scott Romero 9a8a411a0b
[development] removal of unused and low stakes code related to Cry-threading (#2896)
Removal highlights include:
 - File indexer (used CryThread<>) linked to long gone asset browser
 - Producer/consumer queues from CryMT
 - set/vector/CLocklessPointerQueue containers also from CryMT
 - Cry interlocked linked list and _InterlockedCompareExchange128
 - CryThread type
 - SAtomicVar types
 - CryAutoSet type
 - Various unused lock types
 -- AutoLockModify
 -- AutoLockRead
 -- CryOptionalAutoLock
 -- CryReadModifyLock
 -- CryRWLock
 -- ReadLock
 -- ReadLockCond
 -- WriteAfterReadLock
 - Misc. unused functions
 -- CryInterLockedAdd (not to be confused with CryInterlockedAdd, using a lower case "locked")
 -- CryInterlockedExchange64 (which was only defined for unix platforms)
 -- SpinLock
 -- JobSpinLock
 -- AtomicAdd
 -- JobAtomicAdd

Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
5 years ago
Chris Galvan c2c59eae05
Merge pull request #2932 from aws-lumberyard-dev/cgalvan/FixAssetBrowserPathMenuOptions
Fixed Asset Browser path related context menu options.
5 years ago
Chris Galvan eeb1b68a72 Updated string to string_view per PR feedback.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
hultonha 1cb0860d4d
Editor code: tidy up BOOLs,NULLs and overrides pt4.
Merge pull request #2875 from nemerle/tidy_up_editor_code_a_bit_split4
5 years ago
Chris Galvan 3986a11396 Fixed Asset Browser path related context menu options.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
hultonha 9a711cbb8c
Editor code: tidy up BOOLs,NULLs and overrides pt6.
Merge pull request #2877 from nemerle/tidy_up_editor_code_a_bit_split6
5 years ago
hultonha 9612fe3def
Editor code: tidy up BOOLs,NULLs and overrides pt3.
Merge pull request #2874 from nemerle/tidy_up_editor_code_a_bit_split3
5 years ago
hultonha 70ae5c2d40
Editor code: tidy up BOOLs,NULLs and overrides pt1.
Merge pull request #2872 from nemerle/tidy_up_editor_code_a_bit_split1
5 years ago
Esteban Papp 19d79f1559 Merge branch 'development' into cmake/SPEC-2513_w4267 5 years ago
Artur K 7448bccea3
Bunch of small bug fixes (#2813)
* fix an error with addr_impl_ref assignment operator

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* chrono duration unary '+' was missing a return

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* HierarchyMenu constructor logic fix

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* at least assert in case of invalid arguments to ring_buffer::insert

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* EditorSettings using incorrect string_view::find result comparison

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
5 years ago
Nemerle 769fd78189 Editor code: tidy up BOOLs,NULLs and overrides pt6.
A few 'typedefs' replaced by 'using's
This shouldn't have any functional changes at all, just c++17 modernization
It's a part 6 of a split #2847

Signed-off-by: Nemerle <nemerle5+git@gmail.com>
5 years ago
Nemerle 1a80d313e5 Editor code: tidy up BOOLs,NULLs and overrides pt4.
A few 'typedefs' replaced by 'using's
This shouldn't have any functional changes at all, just c++17 modernization
It's a part 4 of a split #2847

Signed-off-by: Nemerle <nemerle5+git@gmail.com>
5 years ago
Nemerle c6760d8935 Editor code: tidy up BOOLs,NULLs and overrides pt3.
A few 'typedefs' replaced by 'using's
This shouldn't have any functional changes at all, just c++17 modernization
It's a part 3 of a split #2847

Signed-off-by: Nemerle <nemerle5+git@gmail.com>
5 years ago
Nemerle b8bed115f0 Editor code: tidy up BOOLs,NULLs and overrides pt1.
A few 'typedefs' replaced by 'using's
This shouldn't have any functional changes at all, just c++17 modernization
It's a part 1 of a split #2847

Signed-off-by: Nemerle <nemerle5+git@gmail.com>
5 years ago
Terry Michaels 92a5fb6df2
Add a toggle to clear console every time ctrl+G is activated
LYN-3705 As a dev I want a toggle to clear console every time I hit ctrl+G
5 years ago
hultonha 6c7365918b
Fix a few issues in CCryEditDoc
Merge pull request #2846 from nemerle/cryedit_fixups_try2
5 years ago
hultonha 5640880aea
Changes to update where some viewport actions are called from (legacy removal)
Merge pull request #2828 from aws-lumberyard-dev/legacy_shortcut_update

This change removes code from CCryEditApp that no longer needs to be there
5 years ago
sphrose 126280bb93 Merge branch 'development' into LYN-3705-2 5 years ago
hultonha 1169c82b98
Make camera controller priority customizable (#2826)
* make 'should handle' logic customizable

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* updates to get priority function

Signed-off-by: hultonha <hultonha@amazon.co.uk>

* minor comment tweak

Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
nemerle 627dcc49f1 GetActivePathName was using default - constructed enum DocumentEditingMode()
Also, SaveLevel was not using destName when constructing newFilePath

Other code changes:

* LogLoadTime is simplified by using QFile
* reduce nesting in DoSaveDocument by using early return.
* marked a few eligible methods as const
* Simplified OnEnvironmentPropertyChanged a bit

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
5 years ago
lumberyard-employee-dm 21ca3a4aea
The enable-gem command registers gem with project if not registered (#2817)
* The enable_gems command now registers the gem with the project if only registered with o3de_manifest.json

Updated the `enable_gems` command to register the gem with the project if the gem is not registered with either the project or the engine being used.
This allows the gem to be added to the build system if it wasn't registered before.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Adding quoting around the invocation of the OpenProjectManager command

The --project-path parameter now is able to pass in a path with spaces
to the invocation of the Project Manager.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
aaguilea c9e16c1c42 Erased some legacy function that are no longer necessary
Signed-off-by: aaguilea <aaguilea@amazon.com>
5 years ago
aaguilea d06ec45aaa changes to the move rotate and scale
Signed-off-by: aaguilea <aaguilea@amazon.com>
5 years ago
Chris Galvan eb94d5b7a0
Merge pull request #2717 from aws-lumberyard-dev/nvsickle/EditorCameraFOV
Ensure Editor FOV corrects on viewport resize
5 years ago
Esteban Papp b33a4db332 Merge branch 'development' into cmake/SPEC-2513_w4267 5 years ago
nvsickle 74498089c3 Ensure Editor FOV corrects on resize
Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
Chris Galvan 37c3f01771 Removed legacy ObjectIcons and shelve icons from Editor.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Nicholas Van Sickle 70b3840288
Fix the home key popping up ImGui when it shouldn't. (#2620)
This disables WM_INPUT forwarding to the input system while in game mode and makes ImGui listen to the synthetic keyboard events from the viewport instead - these synthetic events go through Qt's event system, so will only show up when the viewport "sees" a home key press.

Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
Esteban Papp f0cafd0e9d
Create RUN target as helpers for the project-centric workflow (#2520)
* Create RUN target as helpers for the project-centric workflow

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* typo fix

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* rename target as "<target>.Imported" and create "<target>" as the metatarget that is used for debugging and building in o3de

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Jakub Wlodek a7b613d388
Fixing typos in comments in AffineParts.h file (#2407)
Signed-off-by: jwlodek <jakub.wlodek@stonybrook.edu>
5 years ago
Esteban Papp 074e33081f more fixes for w4267
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
pappeste 20a4ec9b7d Sandbox
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Pratik Patel c9b3ed8bc7
Merge pull request #2382 from aws-lumberyard-dev/audio/amzn-phist/RemoveLegacyXml
Replaces usage of legacy XML apis with RapidXml
5 years ago
amzn-phist ed6dbb48f4 Fixes failing tests and linux compile error
Replaced a 'uint32' with AZ::u32 to fix a linux compile error that
likely came about after cleaning up includes.  Rewrites a failing unit
test after the code under test was updated from CryPak to AZ::IO.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
5 years ago
Nicholas Van Sickle 7f84a4318c
Add an Orthogonal Projection option to the Camera Gem (#2414)
* Add an Orthogonal Projection option to the Camera Gem

This adds a check-box to opt into an ortho projection along with a half-width parameter to adjust the size of the visible area. Includes some light tweaks to ensure debug rendering looks OK and that we generate a correct camera state for these non-perspective views.

Known issue: while in "Be this camera" mode in the Editor using an ortho projection manipulators aren't working correctly. This appears to be a downstream issue with CameraState consumers not actually checking the ortho flag.

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Fix some typos

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Account for reversed depth buffer

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Clarify depth reversal for MakeOrthographicMatrixRH

Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
AMZN-AlexOteiza b815c203da
(Continuation) Implemented automation paralellization & standarization (#1718)
Engine improvements/fixes

Fixed behavior that made the editor automated test to be sometimes stuck if lost the focus is lost.
Added support for specifying multiple tests to in batch to the editor, this is achieved by passing --runpythontest with the tests separated by ';'
Added new cmdline argument --project-user-path for overriding the user path. This allows to have multiple editors running writing logs and crash logs in different locations.
Moved responsability of exiting after a test finishes/passes out of ExecuteByFilenameAsTest, callers will use the bool return to know if the test passed.
Editor test batch and parallelization implementation:

Now the external python portion of the editor tests will be specified via test specs which will generate the test. Requiring no code. This is almost a data-driven approach.
Tests can be specified as single tests, parallel, batchable or batchable+parallel
Command line arguments for pytest to override the maximum number of editors, disable parallelization or batching.
Automated tests for testing this new editor testing utility

Signed-off-by: Garcia Ruiz <aljanru@amazon.co.uk>

Co-authored-by: Garcia Ruiz <aljanru@amazon.co.uk>
5 years ago
sphrose ce5c385553 Merge branch 'development' into LYN-3705-2 5 years ago
hultonha 231f09d899
Merge pull request #2322 from aws-lumberyard-dev/hultonha_LYN-1866_viewport-ui-focus-tidy
ViewportUi related tidy-up changes
5 years ago
sphrose 9639003a7d
LYN-4774 Fix missing box icons inside the main Viewport (#2297)
* LYN-4774 Fix missing box icons inside the main Viewport

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* V2 icons

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>

* Bug fixes

Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
5 years ago
Nicholas Van Sickle b198d653c1
Fix FOV getting reset upon entering game mode (#2216)
* Fix FOV getting reset upon entering game mode

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Ensure scenes load with the correct FOV

Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
Nicholas Van Sickle d086e45d22
Fix getting stuck in game mode with some UI Assets (#2207)
- LyShine assets with "consume all input" could accidentally eat the escape event that exited game mode
- The main window has a shortcut for exiting game mode, but this wasn't being triggered in this context, so we go ahead and catch the Escape key event ASAP in EditorViewportWidget to ensure the game mode exit fires

Signed-off-by: nvsickle <nvsickle@amazon.com>
5 years ago
hultonha ec3e1f98c1 Merge branch 'development' into hultonha_LYN-1866_viewport-ui-focus
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
sphrose 7414843d13 Merge branch 'development' into LYN-3705-2 5 years ago
hultonha 4762867856 fix for focus being removed from main viewport widget when interacting with viewport ui elements
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Esteban Papp 706233f72c Merge branch 'development' into cmake/SPEC-7179 5 years ago
Guthrie Adams 7cb2f62d4b
Merge pull request #1250 from aws-lumberyard-dev/lawalfua/commonToolsApplication
Addition of a base AzQtToolsApplication class
5 years ago
hultonha 080d10ede9 continue to show cursor while using RMB until context menu pop-up is fixed
Signed-off-by: hultonha <hultonha@amazon.co.uk>
5 years ago
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
5 years ago
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
5 years ago
Esteban Papp 83c5028af6 Fix windows release and a warning issued in Jenkins
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago